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“how things work in the OpenGL three days. I'm not sure how…” — Software Engineering Daily at 17:03

“how things work in the OpenGL three days. I'm not sure how much of the same information was out there for the general public to consume in the first place. That makes sense. It goes along with Tom's point about, you know, because the graphics cards are easier to use, Vulkan is therefore easier to use. Absolutely. So…”

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