“It's much more painful to use and complex to think about…” — Software Engineering Daily at 9:27
“It's much more painful to use and complex to think about, but it gave you the power. And so people were very excited about that. And there was talk of moving toward it. Microsoft began moving in the same direction with an API called DX12, which I should say DX12 is to DX11 pretty much what Vulkan is to OpenGL. We…”
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