“If you do that, you end up breaking a bunch of things…” — Software Engineering Daily at 26:56
“If you do that, you end up breaking a bunch of things never noticing, and then it's really hard to put Humpty Dumpty back together again. So there's sort of a huge value in never breaking the universe. We also looked at whether we had to stick with OpenGL. One of the biggest arguments we had was, do we have to keep…”
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