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“do the refactor in two pieces. First, kind of making a…” — Software Engineering Daily at 30:02

“do the refactor in two pieces. First, kind of making a nice API boundary where previously the OpenGL and client code was completely fused together. And once you completely cut out that boundary, then you can do a shim and you can switch between them without recompiling the app. And that kind of makes the refactor…”

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