Skip to content

“There's one other aspect, which is a lot of AAA games use…” — Software Engineering Daily at 15:46

“There's one other aspect, which is a lot of AAA games use a lot of artist time to make things work, right? They have kind of a mission, they have a budget. And if the art director says, I want all the rainforest leaves to look like X, it might be the way they do that is they have code. They might write an algorithm…”

0:00 57:39