“encounter, and now you have two arcs to the same…” — The Pragmatic Engineer at 22:31
“encounter, and now you have two arcs to the same underlying memory. So the object might be really big, but you have two arcs that share the same memory. And when they go out of scope, the counter is just decremented. And when the counter reaches zero, the object is cleaned up. So this is a way of”
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