1080° Snowboarding
from The Cartridge Archive Hosted by James Guy and Adam Jones
In 1998, the Winter X Games and Nagano Winter Olympics made snowboarding a cultural phenomenon, and Nintendo released 1080° Snowboarding at the perfect time. It featured dazzling tricks, impressive physics modeling, and even officially licensed clothing and gear from major brands, making a real statement about the sport's popularity. The game sold over 2 million copies, but how does it hold up all these years later? We put it to the test with the (totally patented) 64-Point Inspection! Find more information on The Cartridge Archive and join our Discord at https://tap2add.me/tcapod FULL TRANSCRIPT
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