220 - Arcanological Recovery
from The Last Refuge - A D&D Podcast Hosted by The Last Refuge
The party returns from Silfssn and wraps up their immediate plans on the Western Island. With Hox's help, they come up with several new working ideas for the island's defense and for their wartime preparations. Then it's on to the Eastern Island to deal with Flik's sister and hopefully get their hands on the Earth Key. What new ideas will our adventurers come up with before they leave TLR? What awaits them on the Eastern Island? And WHY did DM Jazzy Hands have to bring up ortolan in this episode? Find out on this week's episode of The Last Refuge. TLR LINKS: Twitter/Instagram: @dndlastrefuge Email: [email protected] Website: www.dndlastrefuge.com Patreon: www.patreon.com/dndlastrefuge Merch: bit.ly/tlrmerchstore DMs Guild/DriveThru RPG (use this link when you purchase and TLR gets 5% of whatever you spend!): https://www.dmsguild.com/?affiliate_id=705437 Idle Champions Electrum Chest Code: MOTH-TEEM-BANG (Game info available at CodeNameEntertainment.com) MUSIC/SOUNDSCAPES: Druid’s Grove - Maiden of the Wild - Score by Marc Cholette Swamp (Day) - Marsh of Madness in Day - Soundscape by WildDog Production Mountains - Roving Mountains in Day - Soundscape by Stuart Duffield Crypts of the Undead - Restless Souls - Score by Phil Archer From: BattleBards.com Under License: BattleBards Podcasters Audio License Kalimba Relaxation Music by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5711-kalimba-relaxation-music License: https://filmmusic.io/standard-license
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