231 - Dirty Twenty
from The Last Refuge - A D&D Podcast Hosted by The Last Refuge
The party sits down with Robert 2.0 for a conversation about the Water Key and what's been going on in the Arcanium since they left. In a surprisingly brief and decisive planning session, our adventurers decide to do whatever it takes to get their hands on the Water Key, which is currently being held by an unfriendly devil. What sort of defenses will the party need to get through to get to the key? Will they roll any dirty twenties while doing it? And why has there been so much combat on an island the party has supposedly already conquered? Find out on this week's episode of The Last Refuge. TLR LINKS: Twitter/Instagram: @dndlastrefuge Email: [email protected] Website: www.dndlastrefuge.com Patreon: www.patreon.com/dndlastrefuge Merch: bit.ly/tlrmerchstore DMs Guild/DriveThru RPG (use this link when you purchase and TLR gets 5% of whatever you spend!): https://www.dmsguild.com/?affiliate_id=705437 Idle Champions Electrum Chest Code: FAYS-CREM-BLAT (Game info available at CodeNameEntertainment.com) VoiceMod: DM Jazzy Hands is a VoiceMod Partner! MUSIC/SOUNDSCAPES: Druid's Grove - Maiden of the Wild - Score by Marc Cholette From: BattleBards.com Under License: BattleBards Podcasters Audio License Floating Cities by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3765-floating-cities License: http://creativecommons.org/licenses/by/4.0/ Stormfront by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/4421-stormfront License: https://filmmusic.io/standard-license
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