A Tale of Souls and Swords - Soul Blade Gameplay + Review episode artwork

EPISODE · Nov 7, 2023

A Tale of Souls and Swords - Soul Blade Gameplay + Review

from satoru-raiden 3Speak Podcast · host satoru-raiden

https://3speak.tv/watch?v=satoru-raiden/cvcdzawu Hi guys from Hive Gaming, welcome to my post. There have been a lot of good 3D fighting games, but very few of them have fascinated me for the aesthetic as much as the SoulCalibur saga, so here I bring my review of Soul Edge, the first title of this legendary franchise. To start, this game takes place in medieval times and makes us be a part of some kind of tournament that has a couple of mysterious swords as prizes. To obtain them we must defeat warriors from different parts of the world that use cold weapons to fight, like spears, swords, daggers, axes and others. The first thing to point out is the combat system and how agile and simple it is; there are two buttons to attack with a sword, one for kicking and a last button to block the attacks from the opponents. Combining all these actions can create combos and special techniques, body locks, finishing moves on the ground and other amazing attacks that take a lot of the life bar of our opponents. The graphics are one of the best looking from any PS1 game, mainly because of the fluidity of the characters’ animations, the camera movements and the spectacular light trails that the weapons create, besides I have to mention that the intro where we are shown all the characters is majestic and is one of the best ever created in this game genre. On the other hand, I think the sound design is also outstanding; it has several epic melodies and one of the best sounds effects, some of which stand out are the weapons clashing and the voices of the characters. When it comes to the game’s modes, there are many and these are varied, they go from the classic arcade, the versus mode, and a survival one that test you to see how far you can get in it, there is also Edge Master, where you have to fight under limited conditions like having to eliminate a constant group of opponents with only a life bar or having to take your adversary out of the platform in which they are standing. The more we surpass these fights the more new weapons we will obtain and these can also be used in the other game’s modes. In conclusion, to me this game takes place as one of the most dynamic and fun ones of this genre thanks to its easy control of the characters, its graphics and soundtracks that are pretty good. The only negative side I can find is that you only have a small amount of fighters, but this is almost imperceptible compared to all the other great aspects of the game. Anyway, this is all I have to say. Thank you very much for reading and supporting my post if you liked it. All images and gameplay in this post are mine.

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https://3speak.tv/watch?v=satoru-raiden/cvcdzawu Hi guys from Hive Gaming, welcome to my post. There have been a lot of good 3D fighting games, but very few of them have fascinated me for the aesthetic as much as the SoulCalibur saga, so here I...

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