EPISODE · Dec 12, 2024 · 9 MIN
AD&D - Wishes, Alter Reality Spells and Attributes..
from The Evil Dungeon Master Universe · host The Evil Dungeon Master
Players often use wishes or alter reality spells to boost their character’s ability scores. However, to prevent characters from easily achieving high scores (like multiple 18s), it’s suggested that once an ability score reaches 16, wishes only increase it by 1/10th of a point. Thus, raising a score from 16 to 17 requires 10 wishes. Magical books or devices can still raise scores above 16 by a full point, but wishes are limited in their effectiveness. Highlights -✨ Players commonly use wishes to enhance ability scores. Unlimited wish use may lead to imbalanced characters. A cap is suggested for ability scores at 16 and above. Wishes increase scores past 16 by only 1/10th of a point. Raising a score from 16 to 17 requires 10 wishes. Magical items can still raise scores above 16 fully. The restriction applies only to wishes, not other methods.
What this episode covers
Players often use wishes or alter reality spells to boost their character’s ability scores. However, to prevent characters from easily achieving high scores (like multiple 18s), it’s suggested that once an ability score reaches 16, wishes only increase it by 1/10th of a point. Thus, raising a score from 16 to 17 requires 10 wishes. Magical books or devices can still raise scores above 16 by a full point, but wishes are limited in their effectiveness. Highlights -✨ Players commonly use wishes to enhance ability scores. Unlimited wish use may lead to imbalanced characters. A cap is suggested for ability scores at 16 and above. Wishes increase scores past 16 by only 1/10th of a point. Raising a score from 16 to 17 requires 10 wishes. Magical items can still raise scores above 16 fully. The restriction applies only to wishes, not other methods.
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AD&D - Wishes, Alter Reality Spells and Attributes..
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