Bn160 - Going for Ideas episode artwork

EPISODE · Jan 8, 2016 · 28 MIN

Bn160 - Going for Ideas

from BitNote

We deal with a set of games that take chances on new ideas, and wrap up with Shenmue. All In by Stephen Barton from Call of Duty 4: Modern Warfare by Infinity Ward; Forest Falls Zone: Act 1 by Chris Rezanson from Sonic Rivals by Backbone Entertainment and Sega Studio USA; Godot ~ The Fragrance of Dark-Colored Coffee by Noriyuki Iwadare from Phoenix Wright: Ace Attorney: Trials and Tribulations by Capcom; and Departure of Hope by Osamu Murata from Shenmue by SEGA

Episode metadata supplied by the publisher feed · Published Jan 8, 2016

We deal with a set of games that take chances on new ideas, and wrap up with Shenmue. All In by Stephen Barton from Call of Duty 4: Modern Warfare by Infinity Ward; Forest Falls Zone: Act 1 by Chris Rezanson from Sonic Rivals by Backbone Entertainment and Sega Studio USA; Godot ~ The Fragrance of Dark-Colored Coffee by Noriyuki Iwadare from Phoenix Wright: Ace Attorney: Trials and Tribulations by Capcom; and Departure of Hope by Osamu Murata from Shenmue by SEGA

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Bn160 - Going for Ideas

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We deal with a set of games that take chances on new ideas, and wrap up with Shenmue. All In by Stephen Barton from Call of Duty 4: Modern Warfare by Infinity Ward; Forest Falls Zone: Act 1 by Chris Rezanson from Sonic Rivals by Backbone...

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