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BitNote

by David Collins

As a half-hour weekly radio show, BitNote gives fun, nuanced and energetic views of video games and the wide variety of music they have. Broadcasts Fridays, 3:30pm GMT on Dublin South FM.

Publisher-supplied feed metadata · PodParley refreshed Apr 15, 2026 · Source feed

Episodes

  1. Bn160 - Going for Ideas

    We deal with a set of games that take chances on new ideas, and wrap up with Shenmue. All In by Stephen Barton from Call of Duty 4: Modern Warfare by Infinity Ward; Forest Falls Zone: Act 1 by Chris Rezanson from Sonic Rivals by Backbone Entertainment and Sega Studio USA; Godot ~ The Fragrance of...

  2. Bn159 - Endings and Continuances

    We look at one game series that ended, and another that just had its newest continuation. The Gym by Thomas Regin from Blackwell Epiphany by Wadjet Eye Games; Fade by Alyssa Cristina “A.C” Menes (vocals by April-Ann Tass) from Blackwell Epiphany by Wadjet Eye Games; Title Theme and Sky Music by…

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  3. Bn158 - Destruction, creation and transport

    I look at game that takes 3 time periods as its inspiration, examine a mini apocalypse and take about the rises and falls of city building games. Disco Incinerator by Mark Clark used in Roundabout by No Goblin LLC; Main Menu by Frey Vladimir (aka MoozE) from S.T.A.L.K.E.R.: Shadow of Chernobyl by...

  4. Bn157 - Christmas Music

    Some seasonal video game music to help you celebrate the season. Ice Mountain Zone Act 1 by Tatsuyuki Maeda and Yutaka Minobe from Sonic Advance by Sonic Team and Dimps; A Merry Payday Christams by Simon Viklund, vocals by Pete Gold from Payday 2 by Overkill Software (then taken over and...

  5. Bn156 - Keep your spirits up

    We continue the story of a ghost, and somehow end up in a hellish musical? Rosa's Theme and Jamie's Song by Thomas Regin from Blackwell Deception by Wadjet Eye Games; Main Menu by Malcolm Kirby Jr. (I assume) from by Saints Row: Gat out of Hell Volition and High Voltage Software; When I Find Love...

  6. Bn155 - Blackwell Series

    The best way to help ghosts is with a ghost, right? Ashes, NYU and Storm - The Rain Came Tumbling Down Mix by Peter Gresser from Blackwell Legacy by Wadjet Eye Games; Intro Theme and The Brown's Duet (alternate, unused) by Thomas Regin from Blackwell Unbound by Wadjet Eye Games; In the Wrong…

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  7. Bn154 - Technology and Consequences

    Sometimes technology helps, sometimes technology is all we have. First Light and Guardians by Inon Zur from Crysis by Crytek Frankfurt; Primordia by Nathaniel Chambers, Cycles by Kim Boekbinder (arrangement by Nathaniel Chambers) from Primordia by Wadjet Eye Games and Wormwood Studios.

  8. Bn153 - Irish Game Development

    In which we cover a recently released Irish made video game, and the music that goes with it; then talk about Deadpool for some reason. This is the Guild of Dungeoneering by Steve Gregan (also Frankie Lane, Jason Farrell, Barry Keatley)(based on traditional 'Follow Me Up To Carlow') and Destiny…

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  9. Bn152 - Virtual Worlds

    Game music, or vaguely related to video game music? Celestial Fantasia by Seth "Beatfox" Peelle; Code Lyoko - A World Without Danger by Julien Lamassonne (Interprete in English by Noam Kaniel); "From the Ground Up" by Laura Shigihara inspired by Minecraft by Mojang; Sonic Electronic by Emerald...

  10. Bn151 - Justified Puzzles

    In which we deal with two awesomely fun low resolution games. Crazy Dave (intro), Watery Graves (fast) and Zombies on Your Lawn by Laura Shigihara from Plants Vs. Zombies by PopCap Games; Police Headquarters, I Will be There (ft Louiza Sofianopoulou) by Nikolas Sideris from Resonance by XII…

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  11. Bn150 - Radio Games

    We celebrate the 150th episode of BitNote by playing whatever I want to play; so business as usual then! Star Light Zone (ACT 7 LUVhouse mix) by Megawolf77 (original by Masato Nakamura (and Dreams Come True) from Sonic the Hedgehog by SEGA/Sonic Team); Origin Awaken Theme Of Heroes by Szk from…

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  12. Bn149 - Wish upon a Moon

    In which explore one way of dealing with regrets, and then decide to do something that likely to cause regret. To The Moon - Main Theme by Kan R. Gao from To The Moon by Freebird Games; Everything's Alright by Laura Shigihara from To The Moon by Freebird Games; Chica by MandoPony (inspired by…

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  13. Bn148 - Jet Set Radio Future

    In which we feel the future. Concept of Love, Funky Dealer, Like It Like This Like That, Oldies But Happies by Hideki Naganuma from Jet Set Radio Future by Sega/Smilebit; "Aisle 10 (Hello Allison) [feat. DJ Shortkut]" by Scapegoat Wax played in Jet Set Radio Future by Sega/Smilebit.

  14. Bn147 - Deus Ex: Human Revolution

    Cyborg enhacing the world's population can have drastic societal and cultural changes, but first a 90s throwback! Wonderman by Right Said Fred; Icarus, Opening Credits and Singapore Ambient (Part 2) by Michael McCann from Deus Ex: Human Revolution by Eidos Montreal; and The New Black Gold by...

  15. Bn146 - Candy Crush Saga

    Is it really that evil, the answer may not surprise you. Ingredients Level, Candy Order Level, Jelly Level by Johan Holmström from Candy Crush Saga by King; Candy Crush Soda Saga Theme by Johan Holmström from Candy Crush Soda Saga by King; and The Moon by Hiroshige Tonomura and Yoshihiro…

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  16. Bn145 - WATCH_DOGS

    We invade privacy and explore what happens when one big computer system has everyone's data. Jackson's Safety, Bunker, Helicopter Chase and Escape from Chicago by Brian Reitzell (additional by Peter Connelly, David Kristian, and Pavel Maximytchev) from WATCH_DOGS by Ubisoft.

  17. Bn144 - Satoru Iwata, thank you

    We pay our respects to a great man, and talk of the continuation of a game series made by another. Rainbow Road by Kenta Nagata from Mario Kart 64 by Nintendo; Tomato Conveniance Store by Takenobu Mitsuyoshi, Yuzo Koshiro, Takeshi Yanagawa, Osamu Murata and/or Ryuji Iuchi from Shenmue by SEGA.

  18. Bn143 - Gameboy as a Musical Instrument

    Also, who do you call when you want a man to do a hit? Say Goodbye by Timothy Lamb (AKA Trash80 or Tresk) and JemGirl; Main Title (Extended Version), Jungle Exploration and Dark Jungle by Jesper Kyd from Hitman: Codename 47 by IO Interactive.

  19. Bn142 - Structural Integrity

    The forth iteration is always the best time to introduce space insects. Drunken Whaler by Copilot Strategic Sound + Music (based on sea shanty Drunken Sailor) from Dishonored by Arkane Studios; and The Swarm and Red Faction by Brian Reitzell from Red Faction: Armageddon by Volition

  20. Bn141 - Red Faction series

    Remember the destruction. Storm by Dan Wentz from Red Faction by Volition, Inc.; and Main Theme (Defiance) by Tim Wynn, Oppression Ambience by Jake Kaufman, Raison Varner and Dan Wentz from Red Faction: Guerrilla by Volition Inc.

  21. Bn140 - Video game voice acting

    In which I talk about an underrated Wii game and then consider fantastical genocide. Boss and Story Mode Menu by Naoyuki Sato and Michiru Yamane from Eledees/Elebits by Konami; Castlemania, Bar Fight and Got Any Credits by Chris Rickwood from Orcs Must Die! by Robot Entertainment.

  22. Bn139 - Indie Game: The Movie

    In which I cover the 2012 documentary movie: Indie Game: The Movie. Proof Of Something, Trust, Harsh Tags Pt 1 and Sympathetic Syntax by Jim Guthrie from Indie Game: The Movie by James Swirsky and Lisanne Pajot.

  23. Bn138 - Chill Out

    In which I play some truly relaxing and chilled out game music. Dream Hill (Green Hill Zone remix) by Classroom Battles based on Green Hill Zone theme Masato Nakamura from Sonic the Hedgehog by Sonic Team; Cider Time, 9-bit Expedition and The Magnetic Tree by Lifeformed (Terence Lee) from…

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  24. Bn137 - iDIG Music Festival 2015 - Part 3

    Last look ot the iDIG Music Festival, focusing on two important people. Tommy Tallarico talks about Video Games Live performing in China; Tommy Tallarico performs Earthworm Jim music at Video Games Live in Dublin (music composed by Tommy Tallarico, Earthworm Jim by Shiny Entertainment); Malach by...

  25. Bn136 - iDIG Music Festival 2015 - Part 2 - Irish Games!

    I dive into the Irish gaming scene bringing you news of Irish video games in development, and chat to some of the developers. Games covered: Floaty Ball by Good Man Lads (interview with Paul Bluefood and Danny Moffatt); The Little Acre by Pewter Games (interview with Christopher Conlan); The...

  26. Bn135 - iDIG Music Festival 2015 - Part 1

    In which I play some great excerpts from the game music festival that happened right here in Dublin, the iDIG Music Festival. Baba Yetu performed by the Triforce Quartet, composed by Christopher Tin from Civilisation IV by Firaxis Games; Interview with Grammy award winning game music composer...

  27. Bn134 - Streaming and launches

    In which I didn't play the game but I saw the stream, and why exactly should you never buy a console at launch? Slipping Away originally by Jacob Miller, Matt Naylor and Steven Stern, also by VideoBlocks & Paris Music from Tormentum - Dark Sorrow by OhNoo; Game Launch Rock! (YT) by Brent...

  28. Bn133 - Grammy winning game music

    In which I prepare everyone for the iDIG Music Festival. Baba Yetu (feat. Soweto Gospel Choir) and Hamsafar (feat. Sussan Deyhim) by Christopher Tin, Baba Yetu originally from Civilisation IV by Firaxis Games; Tetris Opera, based on the poem "Korobeiniki" by Nikolay Nekrasov, arranged by Greg…

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  29. Bn132 - Sleeper Hit

    In which we play as an assassin, and an entrepreneur. Wrenhaven River by Voodoo Highway, and Honor for All by Jon Licht & Daniel Licht from Dishonored by Arkane Studios; Closed, Wandering Fairy and Theme (vocals by Sora Yuizuki) by Team m_box, Araibear, Sarumotto, Niya from Recettear: An Item...

  30. Bn131 - London Record Shop

    In which we discover a not-so secret world and play royalty free music. Think of Tomorrow by Leitbur; In Golden Light by Simon Poole from The Secret World by Funcom; Wallpaper by Kevin MacLeod; and Cromlech Court by Graeme Norgate from Blast Corps by Rare.

  31. Bn130 - Howard Drossin interview

    In which we interview video game and movie composer, Howard Drossin. Return to the Toxic Caves by Howard Drossin (remix of Toxic Caves by Howard Drossin from Sonic Spinball by Sega Technical Institute) from the album Virtual Sonic; Ten Thousand Knives by Roadkill based on Howard Drossinmusic from...

  32. Bn129 - European Game Studios

    We go from Sega nostalgia to open world shenanigans to post apocalpytic Moscow. Sky Sanctuary ~ Work It Out (Sanctuary Falls) by Audissi Studios ( Richard Jacques, Pete Jones, Edward Blakeley, Marc Sylvan ) originally Sky Sanctuary (by Howard Drossin, Tokuhiko Uwabo (Bo), Sachio Ogawa, Yoshiaki...

  33. Bn128 - Spelunky

    In which we take the plunge. Adventure Begins, Ice Caves C, Mines Egg, and Lobby from Eirik Suhrke from Spelunky by Derek Yu.

  34. Bn127 - Cheerleader Saves World

    In which I take a little too long to figure out the relevance of a school's name and another game gets the drop on us. Love for my Insane Lover, Mirrorball Madhouse and Lewis Legend Boss Battle by Akira Yamaoka from Lollipop Chainsaw by Grasshopper Manufacture; Clotho by Tokuhiko Uwabo from…

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  35. Bn126 - A New Day

    In which I recap the history of a British game dev Bizarre Creations. A New Day, What U Need and Wrapped in Black by Hideki Naganuma from Sonic Rush by Sonic Team and Dimps; Red Line and It Doesn't Really Matter (vocals by TJ Davis) by Richard Jacques from Metropolis Street Racer by Bizarre...

  36. Bn125 - Eimear Noone interview

    In which we talk with Irish games music composer Eimear Noone, discuss the upcomming Dublin International Game Music Festival, and celebrate Christmas with music from How the Saints Saved Christmas. Malach Main Theme, Malach Battle and Shadowmoon Rising by Eimear Noone from Warlords of Draenor...

  37. Bn124 - Car radio

    In which we listen to music that was made to be played in a car radio, in a video game. Volcano Valley Zone Act 2 by Jun Senoue, Tatsuyuki Maeda, Masaru Setsumaru, Seirou Okamoto from Sonic 3D Flickies Island (Mega Drive) by SEGA; Club Paris, I Can Still Believe (vocals by TJ Davis), Fallen Angel...

  38. Bn123 - Unhelpful radio advice

    In which I revisit VVVVVV and go back to the start of a major game series. Potential for Anything and Pushing Onwards by Magnus 'souleye' Pålsson from VVVVVV by Terry Cavanagh;Theme Of Tara by Iku Mizutani, Shigehiro Takenouchi and Motoaki Furukawa from Metal Gear by Konami.

  39. Bn122 - The decisions you live with

    In which we go to war! Forest and Outerspace by Bjorn Lynne (remixed by Oliver Wood and Jay Waters), Worms Reloaded by Team 17; Downed Plane, Sniper Combat and Truth Revealed by Elia Cmiral from Spec Ops: The Line by Yager Development.

  40. Bn121 - Depression Quest

    I do a Let's Play of Depression Quest. Depression Quest by Zoe Quinn, Patrick Lindsey and Isaac Schankler (music).

  41. Bn120 - Catch that bus

    In which we chill out. Main Theme from 'The Sporting News Baseball' by K-Byte (partly on Take Me Out to the Ballgame by Jack Norworth and Albert Von Tilzer, and the other part used by Canadian Sketch group LoadingReadyRun); Lullaby by _ghost, Afternoon Snooze by Alec Holowka from Crayon Physics...

  42. Bn119 - Crossed Wires

    In which I play video game music made by a Eurovision Song Contest contestant. bahamas, volley3, sidney, jingle-defaite, Victory by Jean Baudlot from Beach Volley by Ocean France; Security, Circuitry and You, Cold Halls and Footfalls by Ryan Ike, Main Theme (Melancholia) by John Robert Matz from...

  43. Bn118 - Halloween Sprit!

    In which we celebrate All Hallows' Eve with music from spooky videogames! Who is Herbert? and Pure Suite by Olivier Derivière (performed by Children choir of the Opéra national de Paris) from ObsCure by Hydravision Entertainment; The Suspended Doll, Infants, The Palace of Insane, The Theme of...

  44. Bn117 - Wahooo! I got Klonoa 2!

    In which I am excited after getting Klonoa 2, and play music from it! Title Screen and The Lost Temple from Rick Dangerous by Core Design; Going to Lunatea by Kanako "P" Kakino, Stepping Wind (vocals by Kumiko Watanabe) by Kanako "P" Kakino, "Moonlight Museum Ver.1" (Maze of Memories) by Hiromi...

  45. Bn116 - Sonic 3D (Dual soundtrack)

    In which I show how one game can have two completely different soundtracks. Rusty Ruin Act 2, Panic Puppet Act 1 by Jun Senoue, Tatsuyuki Maeda, Masaru Setsumaru and Seirou Okamoto from Sonic 3D: Flickies' Island (MegaDrive version) by Traveller's Tales and Sonic Team; Rusty Ruin Act 2, Panic...

  46. Bn115 - Sega Vs. Nintendo

    In which I fail at not having a theme. Main Plaza by Ryo Nagamatsu from Nintendo Land by Nintendo; The Moon & The Prince by Akitaka Tohyama (vocals by Kenji Ninuma & Fumina [chorus]) from Katamari Damacy by Namco; Kingdom of Ixa'taka theme by Yutaka Minobe and Tatsuyuki Maeda from Skies of…

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  47. Bn114 - More rolling puns

    In which we roll on from Katamari Damacy and refuse to let our spirits be dampened. "Lonely Rolling Star" (LONELY ROLLING STAR) by Yoshihito Yano (vocals by Saki Kabata), and Roll Me In by Hideki Tobeta (vocals by Yui Asaka & Mika Sato [chorus]), from Katamari Damacy by Namco; Enjoy's Water…

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  48. Bn113 - Classic Sonic tune

    In which we remaster the past, then roll things up. Bridge Zone Classic - Sonic Generations Remix by NicoCW from Bridge Zone theme by Yuzo Koshiro from Sonic the Hedgehog (8 bit) by Ancient; Que Sera Sera by Asuka Sakai & Natsuki Isaki (vocals by Charles Kosei), Katamari of Love ~ Ending Theme by...

  49. Bn112 - Minecraft (finally)

    In which I finally get around to talking about the great Minecraft. calm1 and hef3 by Daniel "C418" Rosenfeld from Minecraft by Markus "notch" Persson and Mojang.

  50. Bn111 - Gift horses and mouths

    In which we present a humble proposition. Sounds Like It's Going To Bundle (Main Humble Bundle Theme Song) by John Graham from Humble Bundle; Med Sci 1 and Ops 2 by Eric Brosius, Josh Randall, Ramin Djawadi from System Shock 2 by Irrational Games and Looking Glass Studios.

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ABOUT THIS SHOW

As a half-hour weekly radio show, BitNote gives fun, nuanced and energetic views of video games and the wide variety of music they have. Broadcasts Fridays, 3:30pm GMT on Dublin South FM.

HOSTED BY

David Collins

Frequently Asked Questions

How many episodes does BitNote have?

BitNote currently has 163 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is BitNote about?

As a half-hour weekly radio show, BitNote gives fun, nuanced and energetic views of video games and the wide variety of music they have. Broadcasts Fridays, 3:30pm GMT on Dublin South FM.

How often does BitNote release new episodes?

BitNote publishes regularly with 163 episodes available. Check the episode list for the typical release schedule.

Where can I listen to BitNote?

You can listen to BitNote on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts BitNote?

BitNote is created and hosted by David Collins.
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