Combat Options: Initiative Variants & Action Options | DMG Chapter 9: Dungeon Master's Workshop | GMJ 269 episode artwork

EPISODE · Nov 25, 2019 · 1H 2M

Combat Options: Initiative Variants & Action Options | DMG Chapter 9: Dungeon Master's Workshop | GMJ 269

from Game Master's Journey · host Lex Starwalker

Lex & Brett return to their in-depth discussion of the Dungeon Master’s Guide. This week is all about combat options! First, they cover initiative variants, including initiative score, side initiative and speed factor. Next they go through some additional options for actions in combat—climb onto a bigger creature, disarm, mark, overrun, shove aside and tumble.

Episode metadata supplied by the publisher feed · Published Nov 25, 2019

Embed this episode

NOW PLAYING

Combat Options: Initiative Variants & Action Options | DMG Chapter 9: Dungeon Master's Workshop | GMJ 269

0:00 1:02:40

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Game Master's Journey?

This episode is 1 hour and 2 minutes long.

When was this Game Master's Journey episode published?

This episode was published on November 25, 2019.

Can I download this Game Master's Journey episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!