Cult of the Lamb: where did this wonderfully creepy game come from? | Interview with Julian Winton (Massive Monster) episode artwork

EPISODE · Sep 5, 2022 · 29 MIN

Cult of the Lamb: where did this wonderfully creepy game come from? | Interview with Julian Winton (Massive Monster)

from High Resolution: inside the video games industry

Cult of the Lamb is yet another Aussie success story, having already welcomed more than a million cultists into its flock. Julian Winton, the Creative Director of the game, shares how Cult of the Lamb went through multiple iterations before settling on the satisfying gameplay we see today. Join us for an entertaining chat about the highs and lows of game development - no sacrifice required!Follow Julian Winton on Twitter: https://twitter.com/JulianWilton_Follow Byteside on Twitter: https://twitter.com/bytesideFollow Chris Button on Twitter: https://twitter.com/BibbyBhoy Hosted on Acast. See acast.com/privacy for more information.

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Cult of the Lamb: where did this wonderfully creepy game come from? | Interview with Julian Winton (Massive Monster)

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