EPISODE · Dec 14, 2017 · 57 MIN
DateTime Part 2: Computing and Time Protocols
from Complete Developer Podcast
Time and date management are complicated and nasty on computers, because they are complicated and nasty in real life. While we often think of being able to tell time as being simple, historically it hasn't been. We're continually having to work to keep our timekeeping devices accurate so that we can use their results for everything from manufacturing to navigation, encryption, and missile guidance. Network Time Protocol (NTP) is used to synchronize time over packet-switched, variable-latency data networks. The goal is to synchronize all participating computers to within a few milliseconds of Coordinated Universal Time (UTC).Read more ›The post DateTime Part 2: Computing and Time Protocols appeared first on Complete Developer Podcast. Hosted on Acast. See acast.com/privacy for more information.
What this episode covers
Time and date management are complicated and nasty on computers, because they are complicated and nasty in real life. While we often think of being able to tell time as being simple, historically it hasn't been. We're continually having to work to keep our timekeeping devices accurate so that we can use their results for everything from manufacturing to navigation, encryption, and missile guidance. Network Time Protocol (NTP) is used to synchronize time over packet-switched, variable-latency data networks. The goal is to synchronize all participating computers to within a few milliseconds of Coordinated Universal Time (UTC).Read more ›The post DateTime Part 2: Computing and Time Protocols appeared first on Complete Developer Podcast. Hosted on Acast. See acast.com/privacy for more information.
NOW PLAYING
DateTime Part 2: Computing and Time Protocols
No transcript for this episode yet
Similar Episodes
Mar 26, 2026 ·1m
Jan 2, 2026 ·47m
Dec 21, 2025 ·46m