EPISODE · Jul 23, 2014 · 57 MIN
DCI Archives: Arthur Danskin Interview
from Dialogue Portraits · host Darkstation
There's only one thing better than being able to build a space ship that has a giant laser gun on it. Building a space ship that has three giants laser guns on it! Gamma Void is a game that allows you to do just that. In this interview Brian Tyler and Jonathan Miley got to speak with Arthur Danskin, the lead developer at Anisoptera Games, about what it's like building a game from the ground up as a he ventures into the realm of professional game development. This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
What this episode covers
There's only one thing better than being able to build a space ship that has a giant laser gun on it. Building a space ship that has three giants laser guns on it! Gamma Void is a game that allows you to do just that. In this interview Brian Tyler and Jonathan Miley got to speak with Arthur Danskin, the lead developer at Anisoptera Games, about what it's like building a game from the ground up as a he ventures into the realm of professional game development. This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
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DCI Archives: Arthur Danskin Interview
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