DCI Archives: Francisco Gonzalez Interview
from Dialogue Portraits Hosted by Darkstation
Adventure games have come back in a big way and new tools have made it easier than ever for indie developers to make games. In this episode of DCI Jonathan Miley speaks with Francisco Gonzalez about his game, A Golden Wake, an adventure game that is not only set in the 1920s but is also based on real events. This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
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How long is this episode of Dialogue Portraits?
This episode is 52 minutes long.
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This episode was published on July 8, 2014.
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