EPISODE · Oct 29, 2014 · 43 MIN
DCI Archives: Nathan Meunier Interview
from Dialogue Portraits · host Darkstation
Setting out to make a game on two platforms in two months is a crazy prospect. Actually accomplishing that is even crazier and that's exactly what the team at Touchfight Games did with Go To Bed: Survive The Night, a game that tasks you with keeping away the baddies and help a young boy survive until dawn. In this episode, Jonathan Miley speaks with Nathan Meunier, one of the co-founders of Touchfight and developers behind Go To Bed. This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
What this episode covers
Setting out to make a game on two platforms in two months is a crazy prospect. Actually accomplishing that is even crazier and that's exactly what the team at Touchfight Games did with Go To Bed: Survive The Night, a game that tasks you with keeping away the baddies and help a young boy survive until dawn. In this episode, Jonathan Miley speaks with Nathan Meunier, one of the co-founders of Touchfight and developers behind Go To Bed. This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
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DCI Archives: Nathan Meunier Interview
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