Deathloop's Game Director Dinga Bakaba joins us to talk about design, breaking industry stereotypes and much more. episode artwork

EPISODE · Sep 24, 2021 · 45 MIN

Deathloop's Game Director Dinga Bakaba joins us to talk about design, breaking industry stereotypes and much more.

from Spawn On Me with Kahlief Adams: A Video Game Podcast · host Spawn On Me LLC

In this exclusive interview, we talk to Deathloop's Game Director Dinga Bakaba about how the team designed the intricate systems that make Deathloop a game of the year contender. We talked about what Arkane called "The Epiphany Moment", rewarding smart play, and how guiding the player was important. We also discussed how Arkane Lyon avoided tropes when designing the Visionaries in the game and why connecting their motivations to the world was important. We also talk about how Colt and Juliana came to be and why having two Black characters as the face of the game is having so much impact on those communities. Learn more about your ad choices. Visit megaphone.fm/adchoices

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Deathloop's Game Director Dinga Bakaba joins us to talk about design, breaking industry stereotypes and much more.

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This episode was published on September 24, 2021.

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