Spawn On Me with Kahlief Adams: A Video Game Podcast

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Spawn On Me with Kahlief Adams: A Video Game Podcast

Spawn On Me is an award-winning video game podcast founded in 2013 by Kahlief Adams. The show is widely recognized as one of the earliest podcasts dedicated to exploring the intersection of video games, race, diversity, and culture. Through in-depth conversations with developers, journalists, academics, and creators, Spawn On Me has helped shape critical discussions about representation and inclusion within the gaming industry.Check out our work on IG, Youtube, Twitch - https://campsite.bio/spawnonmeBusiness inquiries - [email protected]

  1. 541

    The Future of Gaming at Tribeca's 25th Anniversary with Casey Baron

    I sit down with Casey Baron, Senior Programmer for the Tribeca Film Festival's Games Program, for an exciting conversation about the newly announced 2026 Tribeca Festival Games Program.Casey shares his vision for the festival's 25th anniversary edition, running June 3-14, 2026, and we discuss how the games program has become an early champion of titles that go on to critical acclaim and deeply resonate with players. We dive into this year's selections that showcase the incredible breadth and ambition of storytelling in games today, including immersive projects like "Escape The Internet: Part 2."With over a decade of experience across the games and film industries, Casey brings unique insights into how Tribeca continues to serve as a launchpad for visionary creators who are redefining the possibilities of interactive storytelling. We explore his background as a programmer since 2022, his work on juries at NewFest and Brooklyn Horror Film Festival, and his journey through gaming and film culture.Join me for this deep dive into one of gaming's most prestigious festival programs and the future of games as an art form.Follow Spawn On Me:Twitter/X: @SpawnOnMeInstagram: @SpawnOnMeTikTok: @SpawnOnMeHost: @KahliefAdams

  2. 540

    The Mixtape Discourse, Saros, Directive 8020 & Double Fine Gets Organized

    This week, the internet did what it always does: took something good, something that clearly resonated with real people, and turned it into a battlefield. We're talking about Mixtape — the new game from Beethoven & Dinosaur and Annapurna — and why the so-called "controversy" surrounding it tells you more about gaming culture than it does about the actual game.Because let's be honest: a 2-to-3 hour game with a 95 Metascore on Xbox, thousands of positive Steam reviews, and music from Devo, Joy Division, and the Smashing Pumpkins doesn't NEED the internet's permission to be good. But here we are. We're going to talk about why these faux controversies keep popping up, what they say about who gaming makes room for, and why some people just cannot stand it when a game dares to be an emotional experience without a fail state.Then we get into Saros — Housemarque's spiritual successor to Returnal — and yeah, we have THOUGHTS. Arjun Devraj, Rahul Kohli going absolutely OFF in this performance, cosmic horror on planet Carcosa, and a roguelite loop that somehow got MORE accessible without losing the teeth that made Returnal special. Is it better than Returnal? That's a conversation we need to have.We also sat down with Directive 8020 — the newest entry in Supermassive's Dark Pictures Anthology — which takes the series to space and has y'all fighting alien mimics in the void. Alien meets The Thing in video game form? The story and the Turning Points mechanic are genuinely doing something. The stealth sections though… we'll talk about it.And to close it out: Double Fine — Tim Schafer's legendary studio, makers of Psychonauts and the recently released Kiln — has filed a petition to unionize with the CWA. 42 workers. Microsoft taking a neutral stance. This is big, and it's part of a larger wave rolling through the industry. Workers deserve protection, and this moment matters. We're gonna break it all down.Let's get into it.Twitter/X — https://twitter.com/spawnonmeInstagram — https://instagram.com/spawnonmeYouTube — https://youtube.com/@spawnonmeTwitch — https://twitch.tv/spawnonmeSpotify — https://open.spotify.com/show/spawnonmeApple Podcasts — https://podcasts.apple.com/spawnonme

  3. 539

    The Future of Xbox, PlayStation Price Hikes, and Why Low-Income Gamers Are Getting Left Behind

    The PS5 Pro just hit $900 and I've got a lot to say about it. This week I'm pulling the best clips from Kind of Funny's Xbox future breakdown and GamerTag Radio's conversation with industry analyst Mat Piscatella — then giving you my unfiltered take on what the industry is actually telling us right now about affordability, access, and who gaming is really being built for. Plus, I sat down with Whitson Gordon from ASUS ROG for a real behind-the-scenes look at how gaming hardware collaborations like the Xbox ROG Ally X and the Kojima Productions laptop actually get made.This episode covers:Mat Piscatella's data on gaming's affordability crisis and what it means for low-income familiesThe future of Xbox and PlayStation in an era of rising prices and geopolitical pressureAI's impact on the gaming industry and what it means going forwardA deep dive with ASUS ROG's Whitson Gordon on brand collaborations and the art of connecting hardware with cultureWhat a $900 console means for the length of this console generationWe are in year 13 out of Brookago and this conversation is more necessary now than ever. Subscribe, leave us 5 stars, and find us everywhere below.— FIND US EVERYWHERE —YouTube:https://www.youtube.com/SPAWNONMETwitch (Live Wed 6PM PST):https://www.twitch.tv/SPAWNONMEX / Twitter:https://x.com/SpawnOnMeInstagram:https://www.instagram.com/spawnonmepodcastTikTok:https://www.tiktok.com/@SpawnOnMeSpotify:https://open.spotify.com/show/4q7gu7BteqvEnhZAP0MM2AApple Podcasts:https://apple.co/3wuJxYtMerch:https://spawnonme-1-shop.fourthwall.comBusiness / PR:[email protected]

  4. 538

    Sound System: The Rhythm Game That's Fixing Guitar Hero's Mistakes

    I got to check out Sound System at GDC and immediately knew I had to get the team back on the show. This conversation with Echo Foundry's Lennon Lange, who worked on the original Guitar Hero, breaks down exactly why this could be the rhythm game revival we've been waiting for. We're talking about real innovation, not just nostalgia.• How Classic Mode and Pro Mode balance accessibility with hardcore challenge• The creator-focused tools that could transform how rhythm games work• Why having a Guitar Hero veteran leading this matters for the genre's future• What Sound System gets right about multiplayer and customization• The bigger picture of bringing rhythm games back to mainstream gamingSound System isn't just trying to recapture the past - it's building something that makes sense for today's gaming landscape. This is the kind of conversation that gets me hyped about where gaming is headed.— FIND US EVERYWHERE —YouTube:https://www.youtube.com/SPAWNONMETwitch (Live Wed 6PM PST):https://www.twitch.tv/SPAWNONMEX / Twitter:https://x.com/SpawnOnMeInstagram:https://www.instagram.com/spawnonmepodcastTikTok:https://www.tiktok.com/@SpawnOnMeSpotify:https://open.spotify.com/show/4q7gu7BteqvEnhZAP0MM2AApple Podcasts:https://apple.co/3wuJxYtMerch:https://spawnonme-1-shop.fourthwall.comBusiness / PR:[email protected] on X:https://x.com/KahliefAdamsKahlief on IG:https://www.instagram.com/itskahliefKahlief on Bluesky:itskahlief.bsky.social

  5. 537

    Poppy Playtime Creator on Horror Game Success & "Weaponized Nostalgia"

    Finally got to sit down with George Krstic, the creative mind behind one of horror gaming's biggest hits right now. We're talking Poppy Playtime Chapter 5, the psychology of "weaponized nostalgia," and why this series has managed to stand out in the crowded mascot horror space when so many others fall flat.What we covered:• The origins of Poppy Playtime and what inspired the creepy-cute aesthetic• How they approach character design to maximize the creep factor • The concept of "weaponized nostalgia" and turning childhood comfort into terror• Chapter 5's development and what makes this horror series actually workIf you're not already subscribed to Spawn On Me, now's the time! We're the internet's definitive gaming podcast spotlighting gamers of color, and we bring you conversations like this every week. Hit that subscribe button, ring the notification bell, and let's keep this community growing. We out here in Brookago doing the work, and we need y'all with us.— FIND US EVERYWHERE —YouTube:https://www.youtube.com/SPAWNONMETwitch (Live Wed 6PM PST):https://www.twitch.tv/SPAWNONMEX / Twitter:https://x.com/SpawnOnMeInstagram:https://www.instagram.com/spawnonmepodcastTikTok:https://www.tiktok.com/@SpawnOnMeSpotify:https://open.spotify.com/show/4q7gu7BteqvEnhZAP0MM2AApple Podcasts:https://apple.co/3wuJxYtMerch:https://spawnonme-1-shop.fourthwall.comBusiness / PR:[email protected] on X:https://x.com/KahliefAdamsKahlief on IG:https://www.instagram.com/itskahliefKahlief on Bluesky:itskahlief.bsky.social

  6. 536

    DLSS 5 Is DIVIDING The Gaming Community

    We're back from GDC and I've got A LOT to unpack. This week on Spawn On Me. I'm diving deep into everything that had the internet buzzing coming out of the Game Developers Conference.First up: Project Helix. Xbox finally confirmed the name, the hardware direction, and what their partnership with AMD really means for the future — FSR Next, machine learning integration, a custom AMD SOC, and yes… it IS a console.Then I get into the DLSS 5 controversy that has the gaming community split right down the middle. Is NVIDIA's latest AI upscaling tech a game-changer or a line that shouldn't have been crossed? Plus — GDC sleeper hit alert. I got hands-on with a 90's nostalgia brawler that nobody saw coming, and it might be one of the most exciting indie games of the year. Think Double Dragon meets Scott Pilgrim with Demolition Manenergy. THIS EPISODE IS SPONSORED BY GB STUDIO CENTRAL MAGAZINE!Have you ever wanted to make your OWN Game Boy game? Now you can — no coding required. My friends at GB Studio Central have an incredible open-source retro game creator AND a gorgeous quarterly magazine delivered straight to your door, packed with interviews, game showcases, and everything you need to get started in the GB game-making world.👉 Check out the magazine & get started at: magazine.GBStudioCentral.comShow them some love — they help make shows like this possible. 🙏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━📲 FOLLOW SPAWN ON ME ON SOCIAL MEDIA🐦 Twitter/X: https://twitter.com/spawnonme📸 Instagram: https://instagram.com/spawnonme🎵 TikTok: https://tiktok.com/@spawnonme▶️ YouTube: https://youtube.com/@spawnonme🎙️ Apple Podcasts: https://podcasts.apple.com/us/podcast/spawn-on-me🎧 Spotify: https://open.spotify.com/show/spawnonme

  7. 535

    How the IGDA Foundation is helping the developers of the future.

    In this episode of Spawn On Me, I sit down with IGDA Foundation Executive Director Alyssa Walles for a real conversation about what it actually takes to get more game developers the funding, mentorship, and access they deserve. We dig into the Foundation’s mission to break down barriers for underrepresented and marginalized creators around the world, and how their programs help devs find the resources they need to build sustainable careers and bring their games to life.We talk about how access to capital, professional development, and community can change everything for a developer trying to break into the industry. Alyssa shares how the Foundation is building pathways through scholarships, mentorship initiatives, and direct support that connect talented creators with real opportunities. If you care about equity in games, want to understand how funding pipelines really work, or are looking for ways to support the next generation of developers, this is a conversation you don’t want to miss.

  8. 534

    Why We Need to Stop Hating Everything

    What's good, y'all! Welcome back to episode 565 of Spawn On Me - we're officially back and kicking off 2026 right! I know it's been a minute since I've been in your ears consistently, but your boy has been in the trenches getting things together, and I'm excited to be back in Brookago with all of you beautiful people. This episode, we're diving deep into some real conversations about the gaming industry, from HighGuard layoffs to how we approach criticism. We need to chill with the immediate hate on everything that drops before we even give it a chance. We dig into State of Play, PS6 potentially getting delayed, and my time at DICE as well. Follow us and subscribe:YouTube: https://www.youtube.com/@SpawnOnMeSpotify: https://open.spotify.com/show/SpawnOnMeApple Podcasts: https://podcasts.apple.com/us/podcast/spawn-on-meTwitch: https://twitch.tv/spawnonmeX: https://x.com/SpawnOnMeInstagram: https://instagram.com/spawnonmepodcast

  9. 533

    The Internet Was Wrong About HighGuard

    We just got back from Los Angeles after spending several hours hands-on with Highguard, the new free-to-play raid shooter from Wildlight Entertainment, a studio led by developers with deep roots in games like Apex Legends and Titanfall.On paper, it is easy to dismiss Highguard as “another shooter,” especially in a crowded 2026 lineup. But after playing multiple full matches, sitting down with the design and product leads, and seeing how the systems work together, it is clear this game is aiming for something genuinely different.Highguard introduces a new take on competitive shooters through a multi-phase raid structure built around strategy, teamwork, and base defense. Each match flows through gearing up, intercepting the shield breaker, and launching full raids against enemy bases. Wardens are distinct without overpowering gunplay, abilities are additive instead of dominant, and every match feels meaningfully different based on player decisions.We also break down how Highguard approaches live service in a way that feels unusually respectful. The War Chest battle pass is free, there is no pay-to-win, no loot boxes, no RNG storefront pressure, and cosmetic purchases are straightforward and permanent. The team already has a full year of content planned, with new episodes, maps, wardens, and modes rolling out at a steady cadence.We also talk about the Game Awards reveal, the online backlash, and why the current cycle of “is this game dead” discourse does more harm than good to the industry. After hands-on time with Highguard, we believe this is a game that deserves to speak for itself.If you are curious about raid shooters, the future of live service design, or what happens when experienced developers try to rethink the genre instead of chasing trends, this is one you should be watching.About the Show: Spawn On Me spotlights gamers of color and the intersection of games, culture, and community—through interviews, reviews, and real talk about how games affect the world.Follow & Subscribe:YouTube: youtube.com/spawnonmeSpotify: Spawn On MeApple Podcasts: Spawn On MeX/Twitter: @SpawnOnMe, @kahliefadamsInstagram: @spawnonmepodcastTikTok: @spawnonmeBusiness / bookings: [email protected] The Spawnies (our annual awards show): Learn more, see winners, and rewatch: thespawnies.com (presented by Spawn On Me; culture-forward categories and community-driven celebration).Disclaimers: Opinions are the host’s/guests’ and do not reflect employers or partners.Go Here To Follow Us on Twitter, snag some merch and subscribe to our podcast!! https://campsite.bio/spawnonme

  10. 532

    The Spawn On Me 2025 Buyer's Guide!

    In our latest episode, we share some of my favorite gear from 2025 and much more!

  11. 531

    WowCube Is the Ultimate Flex, and Battlesuit Aces Is a Story-Rich Deckbuilder With Heart

    We are closing out 2025 with a double-feature episode packed with fresh tech and big game energy. First, we sit down with Napoleon Smith (CMO, Cubios) to break down the WowCube, a modern twist on the classic Rubik’s Cube that turns nostalgia into a fully loaded, interactive device, complete with games, apps, customization, and a real push into STEM learning.Then we link up with Tom Eastman (President, Trinket Studios) to talk Battlesuit Aces, a story-rich, fully voiced, mecha-anime-inspired card battler that blends deckbuilding, visual novel storytelling, and deep customization into one cohesive ride. We dig into how the team iterated their way to the game’s core identity, why characters became the “cards,” and how themes like found family, community, and care show up in the design.To wrap, we reflect on the year, show love to the community, and look ahead to what we are bringing into 2026, including year 13 of Spawn On Me and some big ideas we are exploring for the future.

  12. 530

    Did Big Daddy Kane just become a Tekken 8 guy?! (EXCLUSIVE INTERVIEW)

    Hip-hop legend Big Daddy Kane joins Spawn On Me for an exclusive convo about legacy, tech, and his new interactive Viverse experience. Plus Andranik Aslanyan (HTC Viverse, Head of Growth) talks about the future of fan worlds. Then we break down The Game Awards 2025 and why Bungie’s Marathon has me extra excited.You can check out Big Daddy Kane's Viverse world here - https://worlds.viverse.com/NbuFNCa

  13. 529

    Power of Play 2025 w/ ESA’s President: What the Data Really Says

    We sit down with the head of the ESA, Stanley Pierre-Louis, to unpack the Power of Play 2025 report—what 24k+ players across 21 countries say about gaming’s impact. We also discuss their current policy mission and what it is like working with the current administration. Read the report here: https://www.theesa.com/wp-content/uploads/2025/09/PoP-2025-v10-web-spreads.pdf. the ESAFollow Spawn On Me everywhere:X: https://x.com/SpawnOnMeInstagram: https://instagram.com/spawnonmepodcastYouTube: https://youtube.com/@SpawnOnMeTwitch: https://twitch.tv/spawnonme

  14. 528

    Xbox’s Business Pivot Explained: Should Fans Be Worried?

    We dig into the current state of the Xbox business and ask the big question: is this a good move or not for players, partners, and the platform’s future? Then we review two premium gamepads head-to-head: the Razer Raiju V3 Wireless Pro and the Scuf Valor Pro Wireless. We cover build quality, sticks and triggers, remap options, latency, battery life, and who each controller is for. Plus, what Xbox’s strategy signals for first-party releases, Game Pass, and third-party partnerships. Stick around for our verdicts and buyer advice.Follow Spawn On Me everywhere:X: https://x.com/SpawnOnMeInstagram: https://instagram.com/spawnonmepodcastYouTube: https://youtube.com/@SpawnOnMeTwitch: https://twitch.tv/spawnonme

  15. 527

    I Finished Ninja Gaiden 4 and I'm Conflicted... (Full Review)

    After 13 years, Ninja Gaiden 4 is finally here... and it's both exactly what we wanted AND a massive letdown. The combat is incredible, the gore is satisfying, and the challenge will test even veteran players. But the story? The characters? Absolutely lifeless.In this review, I break down everything you need to know about Ninja Gaiden 4 - from the revolutionary Bloodbind Ninjutsu system to the brutal Master Ninja difficulty, and why both Yakumo and Ryu feel like empty shells despite being at the center of what could've been an amazing story.🔔 Subscribe for more honest game reviews!💬 Are you picking up Ninja Gaiden 4? Let me know in the comments!

  16. 526

    Lee Petty on Keeper — The Weird, the Whys, the Wow

    What is Keeper, and why is it already living rent-free in our heads? 👀 Lee Petty (Double Fine) pulls up to Brookago to talk craft—how Keeper’s vibe, rules, and art style work together, and how the team keeps things fair, surprising, and fun without spoilers. We talk design pillars, those “ohhh, I get it” moments, and why this project hits different if you love discovery.Chapters below. Tap in and roll with us:• Smash that sub on YouTube (Spawn On Me)• Follow on Spotify & drop a 5★ on Apple Podcasts• We go live at Twitch.tv/spawnonme• Say hey: @SpawnOnMe (X), @spawnonmepodcast (IG)

  17. 525

    Battlefield 6 Review: Best Since BF4?

    Battlefield 6 Review: Best Since BF4? In this review, I dig into why BF6’s multiplayer finally feels like Battlefield again. The return to four classic classes (Assault, Engineer, Support, Recon) brings clear squad roles, while a smart movement overhaul—including the much-praised drag-revive—keeps fights tactical and team-first. Launch content is strong, with nine maps across five theaters (yes, Operation Firestorm is back) that rotate well across Conquest, Rush, and Breakthrough. On PC, performance is accessible without heavy bells and whistles, and cross-play keeps lobbies full. The campaign has highlights but can’t match the pull of “one more match.” With massive player peaks on Steam, this feels like the most complete Battlefield in years. I’ll show my recommended settings, class picks, and where the maps shine—then give a straight verdict on whether it truly rivals BF4. Drop your favorite class and map in the comments—let’s squad up.

  18. 524

    What’s Next for Acclaim? Strategy, Partnerships, and Legacy w/ Marc A. Rodriguez

    Acclaim is BACK! and we’re unpacking the strategy behind it. Director of Publishing and Partnerships Marc Anthony Rodriguez joins Spawn On Me to discuss how a classic brand can reintroduce itself to today’s players. We talk about the deals and partnerships that matter, what a modern publishing slate looks like, and how to honor Acclaim’s legacy while building something new.Marc also walks through his career across the games industry, lessons learned working with developers and IP holders, and candid advice for anyone trying to break into publishing. We dig into community building, what success looks like in 2025, and MUCH MORE!

  19. 523

    Ghost of Yotei Review – Sucker Punch’s Boldest Story Yet

    Ghost of Yotei has been called everything from “the wokest samurai game ever” to a next-gen masterpiece. After spending 50+ hours with the game, here’s my spoiler-free review.In this episode, I’ll cover:The story setup of Atsu and her path as the Ghost of Yotei (without spoilers)How the game explores themes of vengeance, justice, and consequenceErika Ishii’s powerful performance and why it elevates the experienceGameplay evolution from Ghost of Tsushima (stances, weapons, stealth, fear mechanics)Visuals, worldbuilding, and why this might be Sucker Punch’s best game yetAnd yes — I’ll dig into the controversy: Is Ghost of Yotei really “woke,” or is that just noise? Let me know what YOU think in the comments.This is a spoiler-free review — no major story reveals, just my honest impressions on gameplay, themes, and presentation.If you enjoyed this, please like, subscribe, and check out more gaming coverage here on the channel.

  20. 522

    The Real Story of Take Us North — Direct from the Developers

    In this episode, we sit down with the team from Anima Interactive, the developers behind Take Us North — the narrative-driven survival game that’s been at the center of heated conversations online.The creators share the real vision behind the project, how it was inspired by first-hand research and lived experiences, and why they believe games can build empathy around complex issues like migration.👉 Support the game and learn more here: https://www.kickstarter.com/projects/takeusnorth/take-us-north👉 Subscribe for more conversations about the games shaping culture:YouTube: youtube.com/spawnonmeTikTok: @spawnonmeInstagram: @spawnonmeSpotify & Apple Podcasts: Spawn On Me

  21. 521

    Top 10 Gamescom 2025 Games We're Hyped For!

    Join hosts Kahlief Adams and Cam Hawkins as we count down the Top 10 games from Gamescom 2025 that have us absolutely hyped! From surprise announcements to long-awaited sequels, we break down why these titles are dominating our must-play lists.In this episode, we also dive deep into our hands-on previews and reactions to some of the games we've been playing, like Towa and the Guardians of the Sacred Tree, the brutal action of Wuchang: Fallen Feathers, our thoughts on the Xbox ROG Ally X handheld, and the return of a legendary franchise with Ninja Gaiden 4.Whether you're looking for indie gems, AAA blockbusters, or the next game to consume your life, we've got you covered with our honest takes and hype levels for each title. Don't miss our hot takes on which games lived up to the hype and which ones surprised us the most!What games from Gamescom 2025 are you most excited about? Let us know in the comments below!Don't forget to SUBSCRIBE for more gaming content and hit that notification bell!Follow Spawn On Me:YouTube: Youtube.com/spawnonmeSpotify: https://open.spotify.com/show/4q7gu7BteqvEnhZAP0MM2AApple Podcasts: https://podcasts.apple.com/us/podcast/spawn-on-me-with-kahlief-adams-a-video-game-podcast/id804065256TikTok: https://www.tiktok.com/@spawnonmeInstagram: @spawnonmepodcastTwitter/X: @SpawnOnMe

  22. 520

    Want to Be a Community Manager in 2025? Start Here with Victoria Tran

    Join us on Spawn on Me as we sit down with the incredible Victoria Tran to uncover her latest must‑read—and learn how community management is evolving in 2025. Victoria breaks it all down with insight and practical wisdom. Whether you're building niche communities, hosting IRL meetups, or craving authentic connection in a digital world dizzied by automation—this interview is the compass you didn’t know you needed. Tap in to discover the future of community building, one conversation at a timeGo support the fam and get the book here! https://www.victoriatran.com/book

  23. 519

    I Played Battlefield 6 for 8 Hours - Here's Why YOU should be excited!

    I just spent 8 HOURS playing Battlefield 6, and let me tell you - this game is about to change EVERYTHING! From the insane destruction physics to the massive 128-player battles, EA has finally delivered something that might actually dethrone Call of Duty. After 8 hours of pure gameplay, I can confidently say this might be the comeback Battlefield desperately needed.

  24. 518

    Is Imagine Dragons making the next big CTF shooter?

    We sit down with the creative minds behind Last Flag, the brand new 5v5 capture-the-flag shooter from Night Street. Hear directly from the team—and voice actor Eli Harris—about what makes this retro-inspired, game show-style shooter stand out. Plus, we dig into how Imagine Dragons made the leap from chart-topping musicians to launching a full-fledged game studio.Learn how this bold new project mixes music, mayhem, and multiplayer magic to bring something truly different to the CTF genre.

  25. 517

    How Midwest Games Is Changing Gaming Right Now!

    In this episode of Spawn On Me, I sit down with Ben Kvalo, CEO of Midwest Games, to dive into what makes this new publishing label stand out in an ever-evolving industry. We explore the role of publishers in today’s market, the challenges indie developers face, and whether the gaming industry is oversaturated with too many titles.Ben shares his thoughts on building sustainable careers for the next generation of developers, and the value of player feedback, and we discuss how platforms like Xbox Game Pass are impacting discoverability. If you’ve ever wondered how publishers make decisions, support studios, or think about the long game in gaming—this one’s for you.Topics We Cover:What makes Midwest Games different from traditional publishersThe growing difficulty of standing out in a crowded marketHow publishers can better support marginalized and new devsAre players giving developers helpful feedback?The real benefits and challenges of Game Pass for studiosDon’t forget to subscribe, leave a review, and share the show with your crew on YouTube, Spotify, or wherever you get your podcasts.

  26. 516

    Xbox Layoffs Fallout: What It Means for Gaming

    In Episode 550 of Spawn on Me, host Kahlief Adams and guest host Cam Hawkins dive into the massive Xbox layoffs and the fallout from Summer Game Fest coverage we missed.Xbox Layoffs Recap: Dissecting Microsoft’s July 2nd cuts of approximately 9,000 jobs across Xbox and gaming studios including Rare, Initiative, Turn 10, ZeniMax, and King Barcelona. We also discuss the cancellation of major projects like Everwild and Perfect Dark.Industry Reaction: We analyze Phil Spencer’s internal memo and the controversial suggestion for impacted staff to leverage AI tools like Copilot for job hunting.Studio-by-Studio Breakdown: Who’s affected? Rare, Turn 10, Initiative, ZeniMax, King Barcelona, and others. What does this mean for the future of Xbox exclusives?SGF Missed Gems: A quick roundup of standout announcements from Summer Game Fest that slipped under the radar in our previous coverage.Stay tuned and subscribe for more gaming breakdowns with a focus on people of color in the industry.

  27. 515

    EVO's Next Level: Building a Better Experience for Players & Fans with Rick Thiher

    In this exciting episode of Spawn On Me, Kahlief sits down with Rick Thiher, the General Manager of EVO, the premier fighting game tournament. They dive deep into EVO's latest expansion efforts and how the organization is working to enhance the experience for players and fans around the world. Discover the motivations behind expanding to new countries, the challenges faced, and the importance of making fighting games accessible on a global scale. Whether you're a competitive gamer, a fighting game enthusiast, or a fan of esports stories, this episode offers valuable insights into the future of EVO and the growth of the fighting game community worldwide. Tune in to learn about the strategic vision, community-building efforts, and the exciting new opportunities that lie ahead for EVO and its global audience.

  28. 514

    Understanding Gun Violence Through Data: Interview with Project Unloaded's Olivia Brown

    In this powerful episode of Spawn on Me, we sit down with Olivia Brown from Project Unloaded to dive deep into the critical work of tracking and analyzing gun violence data. Olivia shares insights into how Project Unloaded is revolutionizing our understanding of gun violence through comprehensive data collection and community-driven research.We explore the challenges of gathering accurate gun violence statistics, the impact of data transparency on policy decisions, and how grassroots organizations are filling crucial gaps in national reporting. Olivia discusses the human stories behind the numbers and explains how better data can lead to more effective violence prevention strategies.Whether you're interested in public health, social advocacy, or data-driven solutions to complex problems, this conversation offers valuable perspectives on one of America's most pressing issues. Join us for an eye-opening discussion about the intersection of technology, community organizing, and social change.Don't forget to like, subscribe, and share your thoughts in the comments below!

  29. 513

    The BEST Games From Summer Game Fest 2025 That Blew Our Minds

    Join Kahlief Adams and special guest Cameron Hawkins as they break down the absolute best games that caught their attention at Summer Game Fest 2025. From the jaw-dropping surprise reveal of Resident Evil Requiem to exciting sequels like Mortal Shell 2 and Death Stranding 2, they dive deep into what made this year's showcase memorable and which games have them most hyped for the months ahead. Whether you missed the event or want to hear fresh takes on your favorite announcements, this episode of Spawn On Me has all the gaming hot takes you need.

  30. 512

    Bungie Marathon in HOT WATER Over Alleged Fan Art PLAGIARISM

    In this episode, we tackle a blockbuster lineup: Bungie’s Marathon reboot is under fire for using fan art. We also break down Jade Raymond’s surprise departure from Haven Studios and what it means for one of PlayStation’s most talked‑about first‑party newcomers.That’s just the warm‑up—fitness guru Walt Chambers joins us to share how his Infinite RPG program turns workouts into epic quests, and we close with a hands‑on verdict on the premium Victrix PRO KO fightstick. Strap in for controversy, career moves, power‑ups IRL, and hardware hype in one wild show!TimestampsIntro – 0:00Bungie Stole Art? – 3:10:57Jade Raymond Leaving Haven – 23:33:44Interview with Walt Chambers (Infinite RPG) – 28:20:44Victrix PRO KO Fightstick Review – 1:07:25:21Want to get fit for the Summer?Use our special code "SPAWNONME" at https://fitnessfantasyrpg.com/

  31. 511

    Towerborne Interview | Borderlands 4 Reveal, Marathon Thoughts & Respawn Layoffs

    We’re back with a jam-packed episode! We sit down with the team at Stoic to talk about their exciting new game Towerborne, give our first impressions of Borderlands 4, and share thoughts on Bungie’s Marathon. Plus, we break down the recent layoffs at Respawn Entertainment and what it could mean for the future of the studio.👉🏾 Don’t forget to like, subscribe, and share the show on YouTube, Spotify, and all podcast platforms to support indie gaming coverage that centers our stories!

  32. 510

    Leveling Up the Planet: How Cleanplay Turns Gaming into Clean Energy

    What if your gaming time could help power a greener future? In this special Earth Day episode of Spawn On Me, we're diving into how Cleanplay is changing the game—literally—by turning your playtime into real-world investments in clean energy. We sit down with the team to talk about how players can support solar and wind energy projects just by doing what they already love: gaming.Cleanplay is on a mission to make sustainable energy accessible and fun. Their platform rewards players for time spent in-game, converting it into tangible support for clean energy initiatives. It's a powerful way to make your play matter.And here's the kicker—they're giving away a limited number of PlayStation gift cards to new subscribers. Want in? Head to cleanplay.com and level up your impact.

  33. 509

    South of Midnight Deep Dive w/ Sam DeLong | Spawn On Me Exclusive

    On this episode of Spawn On Me, Kahlief Adams sits down with writer and critic Sam DeLong for an in-depth conversation about South of Midnight — the game that’s redefining Southern Gothic storytelling in the world of action-adventures. From its bold art style and unique setting to its themes of identity, grief, and folklore, we break down what makes this game so special.We explore the creative risks Compulsion Games took, how the story resonates with diverse players, and what the game gets right (and wrong) about Southern representation. Whether you’ve played the game or are still on the fence, this episode gives you a richer understanding of why South of Midnight is sparking such meaningful conversation.📖 Want more insights? Check out Sam DeLong’s full review right here:👉 https://thegamersection.blogspot.com/2025/04/south-of-midnight-review.html💬 Let us know your thoughts in the comments and don't forget to like, subscribe, and share the episode with your crew!#SouthOfMidnight #SpawnOnMe #SamDeLong #GamingPodcast #GameReviews #KahliefAdams #BlackInGaming

  34. 508

    Tariffs, Praise & Previews: South of Midnight Soars + Marathon Gameplay Incoming!

    In this week’s episode, we break down how Trump’s proposed tariffs could spike prices on video games and Nintendo hardware—what that means for your wallet and your wishlist. We also dive into the rave early impressions of South of Midnight, the surprise of the season so far, and what makes it stand out. Plus, we gear up for Bungie’s Marathon gameplay reveal this weekend—will it live up to the hype? And we round things out with early impressions of Clawpunk and Pathfinder—two very different games with interesting ideas.👀 Subscribe for weekly takes on gaming news, previews, and the conversations the industry should be having.

  35. 507

    Why South of Midnight Will Be the Must Play Game of 2025

    South of Midnight is shaping up to be one of the most exciting and unique titles of 2025—and in this deep dive, I’m breaking down exactly why. From its jaw-dropping art direction to its fluid, character-driven gameplay and rich Southern Gothic narrative, this game isn’t just another action-adventure—it’s a bold new vision from Compulsion Games.In this spoiler-free review, I explore the core gameplay mechanics, world-building, visuals, character design, and storytelling approach that sets South of Midnight apart. Whether you’ve been following the game since its reveal or just heard about it, this is your go-to breakdown of everything that makes it a must-play.🎮 What you’ll learn in this review:The core mechanics driving South of MidnightHow the game’s unique art style blends folklore and fantasyWhy the narrative direction is so important for the genreEarly impressions of performance, polish, and world interaction💬 Have thoughts or questions about the game? Drop them in the comments—I’d love to hear what you think!👍 If you found this breakdown helpful, don’t forget to like the video, subscribe to the channel, and check out the Spawn On Me podcast for more deep dives and conversations about gaming, culture, and everything in between.

  36. 506

    What is the Black Space Engine and Why It is the future of Gaming?

    In this episode of the Spawn On Me Podcast, we delve into the latest developments in the gaming world:​Crimson Desert's Stunning Engine Demo: We discuss the impressive graphics and mechanics showcased in the recent Crimson Desert demo, highlighting the capabilities of Pearl Abyss' BlackSpace Engine. ​Tencent's $1.25 Billion Investment in Ubisoft: Analyzing Tencent's significant investment in Ubisoft's new subsidiary, which encompasses major franchises like Assassin's Creed, Far Cry, and Rainbow Six, and what this means for the future of these beloved series. ​Steel Hunters Early Access Release: Exploring the upcoming early access release of Wargaming's new PvPvE mech shooter, Steel Hunters, set to launch on April 2, 2025.Nintendo's Virtual Game Card System: Examining Nintendo's innovative Virtual Game Card feature, which allows players to manage, swap, and lend digital games across Nintendo Switch systems, enhancing the flexibility of digital game libraries. Join us as we break down these exciting topics and their implications for gamers worldwide.

  37. 505

    DOOM: The Dark Ages is INSANE! Exclusive Gameplay & First Impressions

    Get an exclusive first look at 'DOOM: The Dark Ages,' the upcoming prequel to the iconic DOOM series. In this video, we showcase brand-new gameplay featuring the formidable Doom Slayer as an 'iron tank,' wielding powerful new weapons like the Shield Saw and Skullcrusher. Experience intense combat against the legions of Hell in a dark medieval setting and witness the Slayer piloting the massive Atlan mech and riding a cybernetic dragon. 'DOOM: The Dark Ages' launches on May 15, 2025, for Xbox Series X|S, PlayStation 5, and PC. Don't forget to comment, and subscribe for more exclusive gaming content!"​

  38. 504

    Balls To The Wall VR Interview, Assassin’s Creed Shadows Hits 2M Players, + GDC 2025 Recap

    In Episode 542 of Spawn On Me, we’re joined by Chris Hill from Cat City Games to talk about his hilarious and action-packed VR game Balls to The Wall. He shares what inspired the wild concept, how development is going, and why VR needs more games that don’t take themselves too seriously.In our What's the 411 segment, we dive into two major stories shaking up the gaming world: the Communications Workers of America (CWA) is taking big steps to establish a gaming union—and we break down what that could mean for devs and the industry. Plus, Assassin’s Creed: Shadows is already making waves, reaching over 2 million players. We talk about the hype, what this means for the franchise, and what players are saying.In What We’ve Been Playing, we go hands-on with a bunch of games we checked out during GDC this year. From indie gems to upcoming AAA titles, this segment is packed with impressions you don’t want to miss.Tap in for laughs, deep insights, and all things dope in gaming. Don’t forget to like, subscribe, and hit that bell so you never miss an episode!🎮 Available on Spotify, Apple Podcasts, YouTube, and everywhere else you get your pods.

  39. 503

    Assassin’s Creed Shadows Haters Will Be Big Mad… Because the Game is VERY Good

    Assassin’s Creed Shadows is shaping up to be one of the best games in the series—but of course, some people will be furious about it. Why? Not because of bad gameplay, weak storytelling, or lackluster mechanics… but because they can’t handle the fact that Yasuke, a real historical figure, exists in the game. 🤡The reality? Their takes don’t hold up. The stealth, combat, and world-building all look phenomenal, and the dual protagonist system with Yasuke and Naoe makes this one of the most exciting Assassin’s Creed entries in years. The haters will be mad, but we’re here to enjoy a great game.🔥 Let’s break down why AC Shadows is shaping up to be a massive W and why it’s time to leave the nonsense behind.👊 Drop a like, subscribe, and let’s talk about why this game is actually GOOD. Go follow our friends at GamerTagRadio and thanks to them for rocking this collab review!

  40. 502

    Death Stranding 2 Looks Incredible + Sony’s FSR4 Upgrade + Virtuos Studios Interview

    Death Stranding 2: On the Beach just dropped a new trailer, and it looks absolutely breathtaking! We break down the latest details on Hideo Kojima’s upcoming sequel and what to expect. Plus, Sony is bringing FSR4 to their consoles—what does this mean for PlayStation gamers and the future of upscaling? And finally, we sit down with members of Virtuos Studios to talk about their work in the gaming industry, supporting major AAA titles, and what’s next for them.🔹 What excites you most about Death Stranding 2?🔹 How do you feel about Sony’s move to FSR4?🔹 Let us know in the comments!📢 Subscribe for more gaming news, deep dives, and exclusive interviews!🎧 Listen on Spotify, Apple Podcasts, and YouTube!

  41. 501

    Is Split Fiction the BEST game of 2025? - Our Review

    Split Fiction is shaping up to be the best game of 2025—and here’s why! This mind-bending adventure delivers some of the most brilliant level design I’ve seen in years, blending fun and innovative puzzles with an immersive world that constantly surprises you. Whether you're a fan of platformers, puzzle games, or just love creative game mechanics, Split Fiction absolutely deserves a spot in the Game of the Year conversation.From its seamless transitions between dimensions to its clever use of environmental storytelling, this game is a must-play for anyone who loves games that challenge and inspire. If you haven't checked it out yet, do yourself a favor and dive in—this one is special.Let me know in the comments: Do you think Split Fiction is the best game of 2025? What’s been your favorite moment so far?🔔 Subscribe for more gaming content!#SplitFiction #GameOfTheYear #BestGameOf2025 #Gaming #PuzzleGames #IndieGames #LevelDesign #GamingReview #TopGames #VideoGames

  42. 500

    Monster Hunter Wild Review + Old Glory Studio Interview – Must-See Breakdown!

    In this episode, we dive deep into Monster Hunter Wild, breaking down its gameplay, world design, and everything that makes it a must-play for fans of the franchise. Plus, we sit down with [Old Glory Studio Representative] to discuss their latest projects, insights on game development, and what’s next for the industry. Whether you're a longtime Monster Hunter fan or just curious about the future of gaming, this episode has something for you!🔔 Subscribe for more gaming reviews, interviews, and deep dives!🎧 Available on YouTube, Spotify, Apple Podcasts, and more!Check out and support Old Glory Studios by going here - https://oldglorystudios.us/

  43. 499

    Sony's State Of Play is just OK & Split Fiction is Fantastic

    Sony’s latest State of Play was... just OK. While we got updates on some anticipated titles, nothing truly blew us away. On the other hand, Split Fiction is shaping up to be something special! Let’s break down what was shown, what worked, and what left us wanting more.What did you think of the State of Play? And are you excited for Split Fiction? Let’s talk in the comments!

  44. 498

    Avowed Review – A Thrilling RPG That Could Be 2025’s Game of the Year

    Obsidian Entertainment’s Avowed brings a rich world, deep storytelling, and satisfying combat that fans of Skyrim and Oblivion will love. With stunning graphics and immersive world-building, does Avowed live up to the hype? Find out in my in-depth review!

  45. 497

    WE PLAYED SOUTH OF MIDNIGHT

    In this episode, we share thoughts about Compulsion Games' new title South of Midnight after our time with their newest preview content.

  46. 496

    Inside Avowed: Exclusive Interview with Director Carrie Patel

    Get an exclusive behind-the-scenes look at Avowed with Game Director Carrie Patel! In this in-depth interview, we discuss the creative vision, gameplay mechanics, world-building, and RPG systems that make Avowed one of the most anticipated games from Obsidian Entertainment. From narrative design to player choices, Carrie Patel shares insights into how the team is shaping this epic fantasy adventure.🔹 What inspired Avowed’s world and story?🔹 How does gameplay evolve from Obsidian’s RPG legacy?🔹 What can players expect in terms of combat, exploration, and lore?

  47. 495

    VIVRATO'S ADAM BOYES JOINS US TO TALK ABOUT THE FUTURE

    Founder and CEO of Vivrato, Adam Boyes joins us this week to talk about his new venture that is looking to level up the gaming industry. I also dig into Midnight Society's closing and much more!

  48. 494

    XBOX JUST PUT THE INDUSTRY ON NOTICE

    In this episode, we talk about Xbox's latest Developer Direct and how it sets them up for a smash 2025. My time with the Assassin's Creed Shadows and thoughts on Gamertag Radio's amazing interview with Xbox CEO Phil Spencer.

  49. 493

    2025 IS ALREADY COMING IN HOT

    In our first episode of 2025, we talk about Xbox's upcoming developer direct. Switch 2 is potentially being shown this week, Hyper Light Breaker is coming to early access, and friend of the show Alyssa Mercante comes on to discuss Square Enix's new company policy around harassment and what that means for grifters and bad actors.

  50. 492

    THIS PODCAST IS ALSO AN XBOX.

    This week we share a fantastic interview with Greg Foertsch, Co-Founder/CEO/Creative Director & Hector Antunez, Animation Director of Bit Reactor to talk about their new studio and the work they've done over the years to bring you games like XCOM and more. In the 411 this week I talk about how the new "This is an Xbox" marketing campaign is actually pulling from a ethos over 9 years in the making. In WWBP, I share thoughts on Crimson Desert and the goodness Pearl Abyss is cooking up.

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ABOUT THIS SHOW

Spawn On Me is an award-winning video game podcast founded in 2013 by Kahlief Adams. The show is widely recognized as one of the earliest podcasts dedicated to exploring the intersection of video games, race, diversity, and culture. Through in-depth conversations with developers, journalists, academics, and creators, Spawn On Me has helped shape critical discussions about representation and inclusion within the gaming industry.Check out our work on IG, Youtube, Twitch - https://campsite.bio/spawnonmeBusiness inquiries - [email protected]

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Spawn On Me LLC

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