EPISODE · Jun 5, 2019 · 2H 26M
Designer Notes 45: Rami Ismail
from Idle Thumbs · host Idle Thumbs
In this episode, Soren and Leyla Johnson interview independent game developer Rami Ismail of Vlambeer, best known for his work on Super Crate Box, Ridiculous Fishing, Luftrausers, and Nuclear Throne. They discuss why he started a company with someone he couldn’t stand, how to make games in a place without electricity, and why the world “inclusivity” can still be exclusionary. Games discussed: StarCraft, Urban Assault, Final Fantasy XV, Nier: Automata, Star Wraith, Evochron, Super Crate Box, Serious Sam: The Random Encounter, Ridiculous Fishing, Luftrausers, Nuclear Throne
What this episode covers
In this episode, Soren and Leyla Johnson interview independent game developer Rami Ismail of Vlambeer, best known for his work on Super Crate Box, Ridiculous Fishing, Luftrausers, and Nuclear Throne. They discuss why he started a company with someone he couldn’t stand, how to make games in a place without electricity, and why the world “inclusivity” can still be exclusionary. Games discussed: StarCraft, Urban Assault, Final Fantasy XV, Nier: Automata, Star Wraith, Evochron, Super Crate Box, Serious Sam: The Random Encounter, Ridiculous Fishing, Luftrausers, Nuclear Throne
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Designer Notes 45: Rami Ismail
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