EP 147 | Can Star Citizen Deliver a AAA FPS Experience? (Ft. DTOX) episode artwork

EPISODE · Mar 18, 2024 · 1H 31M

EP 147 | Can Star Citizen Deliver a AAA FPS Experience? (Ft. DTOX)

from Launch Sequence with Space Tomato · host Space Tomato

From sniper changes to reloading upgrades, scanning abilities to sliding mechanics. Star Citizen FPS gameplay has always been rough, but with Alpha 4.0 on the horizon and Star Citizen 1.0 in the minds of the developers, the game needs to pick it up and improve the experience, fast. Today I’m joined by DTOX to discuss how that is happening, and when. Today’s Guests: DTOX Youtube: https://www.youtube.com/DTOX_TV Twitch: https://www.twitch.tv/dtox Twitter: twitter.com/itsdTox ToC: 00:00 Introductions 02:20 What’s Your FPS Experience? 08:45 Star Citizen 1.0 17:10 How Has The Experience Been So Far? 30:00 The Dynamic Crosshair 36:20 Reloading Updates 41:55 Gun Wear & Tear and Jams 44:55 Sliding Mechanics 47:05 Scope Updates & Sniper Scope Glint 51:30 FPS Radar & Scanning 58:00 New HUD!!! 01:05:15 FPS Gadgets & Accessories 01:09:30 Night Vision 01:17:10 Should The 3rd Person Camera Go? 01:21:30 The True Potential of Star Citizen FPS Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

From sniper changes to reloading upgrades, scanning abilities to sliding mechanics. Star Citizen FPS gameplay has always been rough, but with Alpha 4.0 on the horizon and Star Citizen 1.0 in the minds of the developers, the game needs to pick it up and improve the experience, fast. Today I’m joined by DTOX to discuss how that is happening, and when. Today’s Guests: DTOX Youtube: https://www.youtube.com/DTOX_TV Twitch: https://www.twitch.tv/dtox Twitter: twitter.com/itsdTox ToC: 00:00 Introductions 02:20 What’s Your FPS Experience? 08:45 Star Citizen 1.0 17:10 How Has The Experience Been So Far? 30:00 The Dynamic Crosshair 36:20 Reloading Updates 41:55 Gun Wear & Tear and Jams 44:55 Sliding Mechanics 47:05 Scope Updates & Sniper Scope Glint 51:30 FPS Radar & Scanning 58:00 New HUD!!! 01:05:15 FPS Gadgets & Accessories 01:09:30 Night Vision 01:17:10 Should The 3rd Person Camera Go? 01:21:30 The True Potential of Star Citizen FPS Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

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EP 147 | Can Star Citizen Deliver a AAA FPS Experience? (Ft. DTOX)

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How long is this episode of Launch Sequence with Space Tomato?

This episode is 1 hour and 31 minutes long.

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This episode was published on March 18, 2024.

What is this episode about?

From sniper changes to reloading upgrades, scanning abilities to sliding mechanics. Star Citizen FPS gameplay has always been rough, but with Alpha 4.0 on the horizon and Star Citizen 1.0 in the minds of the developers, the game needs to pick it up...

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