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Launch Sequence with Space Tomato

Launch Sequence with Space Tomato

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Launch Sequence with Space Tomato is a leisure podcast hosted by Space Tomato. It has 264 episodes, with the latest published April 2026.

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.

leisure ·en ·264 episodes

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1

Star Citizen 4.8: Crafting, Item Recovery, and Other Major Game Systems

2

EP 255 - From Armor Stats to Weapon Crafting, Star Citizen is Changing A Lot

3

EP 254 | What Alpha 4.7 Says About Star Citizen’s Future

4

EP 253 | Star Citizen Alpha 4.7 is Kickstarting The Age of Industry & It Looks Good

5

EP 252 - The Newcomer Star Citizen Experience in 2026

6

EP 251 - Crafting, Funding, Pyro, & More | Star Citizen 2026 Early Wins & Losses

7

EP 250 - Star Citizen's New Inventory Is Good | Is It Good Enough For a Loot Goblin?

8

EP 249 - Why Star Citizen is an MMO For Non MMO Players

9

EP 248 - Star Citizen’s CTO Details Alpha 4.7, Inventory, & The Future of Star Citizen

10

EP 247 - Is 2026 Star Citizen’s Best Start Ever to a New Year?

11

EP 246 - Star Citizen Tier 0 Crafting First Impressions | The Good, the Bad, and the Ugly

12

EP 245 - The Biggest Event in Star Citizen is Getting Better | MMO Esports?

13

EP 244 - What is Star Citizen’s Best Case Scenario in 2026?

14

EP 243 - With Crafting, Star Citizen Could Have an AMAZING 2026, But Will It?

15

EP 242 - Every Ship We Expect to Release in 2026 & The Best (and Worst) Ships of 2025

16

EP 241 - The “Year of Playability” Was Star Citizen’s Best Year Ever | What Happened?

17

EP 240 - Could Star Citizen Be A Game For Everyone? | The Potential “WoW Moment”

18

EP 239 | All About Star Citizen’s Engineering Gameplay & Alpha 4.5 Additions

19

EP 238 |Every New & Upcoming Ship in Star Citizen We Currently Know Of (2025 & 2026)

20

EP 237 - Amazing New Ships & A Record-Breaking Year, Are Things Heating Up for Star Citizen?

21

EP 236 - Is Engineering Going to Ruin Star Citizen For Solo Players? Hands-On Impressions

22

EP 235 - 6 New Ships in One Month | Is Too Many Ships Possible in Star Citizen?

23

EP 234 - Star Citizen’s Engineering is Finally Here, But Is it Good of Bad?

24

EP 232 - Star Citizen’s Newest Star System Doesn’t Make Sense

25

EP 233 - Alpha 4.4 Features Revealed & The Future of Mining

26

EP 231 - Talking About Star Citizen’s Biggest Problem with Luke Stephens

27

EP 230 - CitizenCon Direct Biggest Details & The 2026 Plan (Ft. 10Pound42)

28

EP 229 - How CitizenCon Direct Could Be a Success

29

EP 228 - The Tech That Could Make (or Break) Star Citizen’s Future

30

EP 227 - Star Citizen, No Man’s Sky & the State of Space Games in 2025

31

EP 226 - What 3,000 Rescues Taught This Player About Star Citizen's Medical Gameplay

32

EP 225 - Respawning & Medic Gameplay is Changing + CitizenCon Predictions

33

EP 224 - Star Citizen To "Launch in 2027" & No Man’s Sky is Changing The Indsutry

34

EP 223 - The Next Big Co-Op Space Game? Talking JumpSpace with The Devs

35

EP 222 - CIG Apologized For The Event - But Is It Enough For Players? (Ft. TheAstroHistorian)

36

Does More Content Also Mean More “Playability”? (Ft. MrKraken) | Launch Sequence Podcast

37

EP 220 - Star Citizen Finally Introduces Dungeons in 4.3 (Ft. TheAstroHistorian)

38

EP 219 - So Is Star Citizen Dying….Again? (Ft. 10Pound42)

39

EP 218 - An Abundance of Ships & Content, But Where Are The Features? (Ft. Execute)

40

EP 217 - The Flight Model is Actually Getting Better? (Ft. Avenger__One)

41

EP 216 - When Should Star Citizen Stop Calling Itself an “Alpha”? (Ft. Xerostate)

42

EP 215 - 7 Months In - How is Star Citizen’s Year of Playability Going? (Ft. 10Pound42)

43

EP 214 - Star Citizen 4.2 is LIVE & Things Are Looking Good! (Ft. The5Star)

44

EP 213 - Great Flight Model News | The Post-Master Modes Era? (Ft. Farrister)

45

EP 212 - Are “Stormbreaker” & Hathor the Right Direction for Star Citizen? + JumpShip Hype (Ft. TheAstroPub)

46

EP 211 - 3 Years Playing, Creating, & Waiting For Star Citizen (Ft. Olli43)

47

EP 210 - Star Citizen 4.2 First Details Are Here! (Ft. MrKraken)

48

EP 209 - The Idris Has A Great Release & Flight Blades Have A Terrible One (Ft. TheAstroPub)

49

EP 208 - Is Star Citizen Having A Bit of An Identity Crisis? (Ft. Morphologis)

50

EP 207 - The Starlancer TAC is Amazing & Reputation is Changing BIG TIME! (Ft. Farrister)

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