EP 150 | Could Engineering Ruin Star Citizen Solo Play? (Ft. Loud Guns) episode artwork

EPISODE · Apr 8, 2024 · 1H 23M

EP 150 | Could Engineering Ruin Star Citizen Solo Play? (Ft. Loud Guns)

from Launch Sequence with Space Tomato · host Space Tomato

Engineering gameplay will add a multitude of resources to ships, vehicles, and buildings that players will need to balance and control for maximum efficiency. This could provide a TON more unique gameplay for players, but it also could make ship ownership more difficult. Today I’m joined by Loud Guns to discuss the complexities and reasons for engineering, and whether it may ruin solo gameplay for Star Citizen players. Today’s Guests: Loud Guns Youtube: https://www.youtube.com/@LoudGuns Twitch: https://www.twitch.tv/loudguns ToC: 00:00 Introductions 01:50 How Are You Feeling About Star Citizen? 11:00 What is Multicrew Gameplay? 14:30 The Resource Network 18:30 Multicrew Ship Roles 24:00 Who is the Tuner? 32:10 Who is The Mechanic? 43:45 Who is the Manager? 51:45 Does This Kill Solo Gameplay? 01:08:00 Is This Good or Bad for Capital Ships? 01:15:30 Less Pilots in Star Citizen Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

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EP 150 | Could Engineering Ruin Star Citizen Solo Play? (Ft. Loud Guns)

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