Skip to content
Episode 14 episode artwork

EPISODE · May 28, 2014 · 53 MIN

Episode 14

from Indie Dev Podcast · host Dave Voyles

Total Monkery is an independent game development company and family business with a healthy fixation on mockery, puns and primates. Created in 2012 by game development veteran Richard Weeks (LucasArts, Psygnosis), Total Monkery aims not only to produce high-quality products, but also to foster new talents, collaborate with passionate indies and contribute value to the industry we love. We talk the FM Towns Marty, his experiences at Psygnosis and LucasArts, and the necessary skills for establishing and maintaining a studio of his own. Furthermore, we conclude the discussion with the importance of keeping in touch with your audience during development, either by use of Twitch.TV, blogging, and attending industry events. TotalMonkery.com @TotalMonkery Facebook.com/totalmonkery Subscribe via iTunesDownload the .mp3 here All music is courtesy of Benjamin Briggs. Intro / Outro: Diddy Kong Racing - Hi There! (Lobby) http://benjaminbriggs.bandcamp.com/ https://www.facebook.com/bbriggsmusic

Episode metadata supplied by the publisher feed · Published May 28, 2014

Embed this episode

Ready to play

Episode 14

0:00 53:34

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Indie Dev Podcast?

This episode is 53 minutes long.

When was this Indie Dev Podcast episode published?

This episode was published on May 28, 2014.

Can I download this Indie Dev Podcast episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!