EPISODE · May 8, 2026 · 24 MIN
Episode 285: GPU Rotate (Part 2)
from ADSP: Algorithms + Data Structures = Programs · host Conor Hoekstra, Bryce Adelstein Lelbach & Ben Deane
In this episode, Conor and Bryce chat with Marco Franzeb Salgado about a potential GPU implementation of the rotate algorithm (Part 2).Link to Episode 285 on WebsiteDiscuss this episode, leave a comment, or ask a question (on GitHub)SocialsADSP: The Podcast: TwitterConor Hoekstra: LinkTree / BioBryce Adelstein Lelbach: TwitterAbout the Guest:Marco is a software engineer at NVIDIA, where he works on improving the nvCOMP library, which offers fast GPU implementations of multiple data compression formats. For the past couple of months he has been working on a GPU implementation of the rotate algorithm.Show NotesDate Recorded: 2026-05-05Date Released: 2026-05-08ADSP Episode 237: Thrust with Jared HoberockADSP Episode 284: GPU RotateNVIDIA CCCLNVIDIA nvCOMPNVIDIA Nsight SystemsNVIDIA Nsight ComputeNVIDIA CuTe DSLNVIDIA CUDA TileIntro Song InfoMiss You by Sarah Jansen https://soundcloud.com/sarahjansenmusicCreative Commons — Attribution 3.0 Unported — CC BY 3.0Free Download / Stream: http://bit.ly/l-miss-youMusic promoted by Audio Library https://youtu.be/iYYxnasvfx8
What this episode covers
In this episode, Conor and Bryce chat with Marco Franzeb Salgado about a potential GPU implementation of the rotate algorithm (Part 2). Link to Episode 285 on WebsiteDiscuss this episode, leave a comment, or ask a question (on GitHub)Socials ADSP: The Podcast: TwitterConor Hoekstra: LinkTree / BioBryce Adelstein Lelbach: TwitterAbout the Guest: Marco is a software engineer at NVIDIA, where he works on improving the nvCOMP library, which offers fast GPU implementations of multiple data compres...
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Episode 285: GPU Rotate (Part 2)
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