Skip to content
Episode 6 - Why Mega-Damage Changed Everything episode artwork

EPISODE · Jul 28, 2026 · 10 MIN

Episode 6 - Why Mega-Damage Changed Everything

from Railguns and Dragons · host The Evil Dungeon Master

In this video, we take a look at Mega-Damage Capacity (MDC) and why it became one of the most memorable mechanics in tabletop RPG history. Rather than explaining every rule, we’re looking at why Kevin Siembieda introduced Mega-Damage, how it changed the way players viewed combat, and why that single mechanic helped define the entire setting. https://railgunsanddragons.com

Episode metadata supplied by the publisher feed · Published Jul 28, 2026

Embed this episode

Ready to play

Episode 6 - Why Mega-Damage Changed Everything

0:00 10:57

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Railguns and Dragons?

This episode is 10 minutes long.

When was this Railguns and Dragons episode published?

This episode was published on July 28, 2026.

Can I download this Railguns and Dragons episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!