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Railguns and Dragons

by The Evil Dungeon Master

Railguns and Dragons is your portal to the gritty, glorious world of Palladium Fantasy RPG, 2nd Edition. Join us as we roll through epic adventures, deep lore, brutal house rules, and chaotic character builds—all with that signature old-school flavor. Whether you're a battle-hardened Palladium vet or a curious newcomer wondering what makes this system tick, we’ve got swords, spells, and surprises in every episode.No clickbait. No drama. Just pure fantasy mayhem. New episodes drop regularly at railgunsanddragons.com

Publisher-supplied feed metadata · PodParley refreshed Apr 30, 2025 · Source feed

Episodes

  1. Episode 9 - The Burbs Are the Real Heart of RIFTS

    The Burbs outside Chi-Town are where millions of people live, work, trade, hide, struggle, and wait for a chance at something better. They are packed with mercenaries, D-Bees, psychics, criminals, Black Market operators, Coalition patrols, refugees, adventurers, and ordinary people trying to...

  2. Episode 8 - New to RIFTS? Start Here #3 - Magic Returns

    In this episode, we continue our New to RIFTS? Start Here series by exploring one of the defining moments in the history of the Megaverse: the return of magic during the Great Cataclysm. We’ll talk about why humanity had forgotten magic ever existed, how the detonation of nuclear weapons over ley...

  3. Episode 7 - Why Juicers Chose to Die Young | The Saddest Character Class in RIFTS

    In this Podcast, we explore why thousands of players willingly chose the Juicer, what made the concept so unique, and why it remains one of the most memorable character ideas ever created for a tabletop role-playing game. https://railgunsanddragons.com

  4. Episode 6 - Why Mega-Damage Changed Everything

    In this video, we take a look at Mega-Damage Capacity (MDC) and why it became one of the most memorable mechanics in tabletop RPG history. Rather than explaining every rule, we’re looking at why Kevin Siembieda introduced Mega-Damage, how it changed the way players viewed combat, and why that...

  5. Episode 5 - New to RIFTS? Start Here #2- The World Before RIFTS

    In this episode of New to RIFTS? Start Here, Vince explores the world of Chaos Earth before the apocalypse. This was a civilization filled with advanced medicine, cybernetics, artificial intelligence, hover vehicles, orbital stations, lunar colonies, and even a human outpost on Mars. But the…

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  6. Episode 4 - New to RIFTS? Start Here #1, Chaos Earth!

    This is the start of a mini-series here on the podcast, a primer so to speak... Where should a new player begin with RIFTS? Most people will point you to the main rulebook. I think there’s a better place to start. In this episode, Vince explains why RIFTS: Chaos Earth is the perfect introduction…

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  7. Episode 3 - Why Glitter Boys Were Legendary..

    Before Mega-Damage. Before Boom Guns. Before you even understood the setting, there was one image that made players stop flipping through the RIFTS rulebook. The Glitter Boy. Sit back and enjoy a look at why I believe they were legendary... https://railgunsanddragons.com

  8. Episode 2 - One Page at a Time: The Mystery of Triax

    This week, Vince opens RIFTS Sourcebook One to a seemingly ordinary page and uncovers one of the biggest mysteries in early RIFTS. Before Triax had its own World Book, it was just a name, a company in Europe producing incredible military technology, and a hint that there was a much bigger world...

  9. Episode 1 - RIFTS, The Craziest RPG of the ’90s

    In this episode, I look back at the impact RIFTS had on the tabletop hobby in the early 1990s. We’ll talk about its massive world, iconic artwork, unforgettable character classes, over the top power scale, and why so many players still have a soft spot for it decades later. We’ll also discuss the...

  10. Season 3 Trailer - Railguns & Dragons Reborn!

    This podcast is alive and ready to go! This new season will focus on RIFTS! We will look at what made RIFTS one of the craziest and gonzo RPGs of the '90s. Each episode will be roughly 10 to 20 minutes. https://railgunsanddragons.com

  11. Episode 9 – Palladium Fantasy 2e Primer

    Episode 9 drops you straight into the core of Palladium Fantasy 2nd Edition and shows you how the game actually works at the table. This is not a rules breakdown. This is how to read the system, how to approach it, and how to get playing fast without getting lost in the book. We cover character...

  12. Episode 8 - Six Adventures Ideas You Can Use Tonight

    n Episode 8, we sit down and talk about six ready-to-run adventure hooks that can kickstart a Palladium Fantasy campaign tonight. No long prep. No giant plot outline. Just six situations that drop characters straight into danger.You will hear about missing caravans, strange ruins, cursed…

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  13. Episode 7 – The Old Ones Were Never Meant to Be Fought

    Book Two: Old Ones is one of the most misunderstood books in Palladium Fantasy Second Edition. It looks like a monster book, but it isn’t. In this episode of The Summoner’s Circle Podcast, Vince digs into what the Old Ones really are, not bosses to be fought, but consequences that shape regions,...

  14. Episode 6 - The Boss Fight Your Players Will Never Forget: Summoners as Villains

    Your players think the Summoner is the boss. The Summoner thinks the demon is. They're both wrong. Learn how to create Summoner villain encounters that players remember for years.... not because they're deadly, but because they're different. Got a wild story or a cursed character build? Send it…

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  15. Episode 5 – There are No Safe Roads in Palladium Fantasy!

    Today, we are talking about why moving your characters from point A to point B in Palladium Fantasy should never be boring. I used to treat travel as filler, but the books tell a different story. If you look at sourcebooks like Northern Hinterlands or Baalgor Wastelands, you see that the world...

  16. The Summoner's Circle Podcast Trailer

    The Summoner’s Circle Podcast trailer. A Palladium Fantasy 2e show about hostile worlds, summoners as threats, and running magic with consequences.

  17. Episode 4 - The Circle & The Ward

    Step away from the standard spellbook and enter the Palladium World, where magic is a science, a negotiation, and a trap waiting to be sprung. Join a Vince as he dusts off the Second Edition rules and talks "Lost Arts"... the forbidden magic that survived the purge of the Elf-Dwarf War. In this...

  18. Episode 3 - Campaign Sparks & Strange Ideas: What If...?

    Okay, today’s episode, it's a little different. More like a creative jam session. No strict outline, just some campaign seeds and off-the-cuff brainstorming. You know, the kind of stuff that gets GMs thinking, “Yeah… that could work.” We’re tossing around ideas. Some weird. Some familiar. Some......

  19. Episode 2: Let's explore Fantasy 2e!

    We kick things off with a campaign spark: a dragon threatens a village—but why? We riff on this classic setup and twist it into something fresh. Then we crack open the Palladium Fantasy class list and dig into Warriors, Diabolists, Warlocks, and more. Got a wild story or a cursed character build?...

  20. Episode 1: Welcome to the Madhouse - An Introduction to Palladium Fantasy 2e

    Welcome to Railguns and Dragons—the podcast diving into Palladium Fantasy 2e with fresh eyes and veteran vibes! Meet your hosts as they unpack the quirky inspiration behind the show's title and set the stage for adventures to come. Ever wondered what Palladium Fantasy 2e is all about? We explore...

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ABOUT THIS SHOW

Railguns and Dragons is your portal to the gritty, glorious world of Palladium Fantasy RPG, 2nd Edition. Join us as we roll through epic adventures, deep lore, brutal house rules, and chaotic character builds—all with that signature old-school flavor. Whether you're a battle-hardened Palladium vet or a curious newcomer wondering what makes this system tick, we’ve got swords, spells, and surprises in every episode.No clickbait. No drama. Just pure fantasy mayhem. New episodes drop regularly at railgunsanddragons.com

HOSTED BY

The Evil Dungeon Master

CATEGORIES

Frequently Asked Questions

How many episodes does Railguns and Dragons have?

Railguns and Dragons currently has 20 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Railguns and Dragons about?

Railguns and Dragons is your portal to the gritty, glorious world of Palladium Fantasy RPG, 2nd Edition. Join us as we roll through epic adventures, deep lore, brutal house rules, and chaotic character builds—all with that signature old-school flavor. Whether you're a battle-hardened Palladium vet...

How often does Railguns and Dragons release new episodes?

Railguns and Dragons has 20 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to Railguns and Dragons?

You can listen to Railguns and Dragons on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts Railguns and Dragons?

Railguns and Dragons is created and hosted by The Evil Dungeon Master.
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