Episode 77: Design Principles
from The Grey Area Podcast Hosted by Jenesee
Chris James, former level designer for Bioware, LucasArts and EA, speaks to me about level design, consoles and gaming. E-mail: [email protected] Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
Embed this episode
No transcript yet.
Frequently asked questions
How long is this episode of The Grey Area Podcast?
This episode is 1 hour and 11 minutes long.
When was this The Grey Area Podcast episode published?
This episode was published on August 21, 2012.
Can I download this The Grey Area Podcast episode?
Yes. Use the download control on the episode player to save the publisher-provided media file.