Game Master's Journey 117: Handling Off-the-Wall PC Actions On-the-Fly episode artwork

EPISODE · Aug 17, 2016 · 1H 9M

Game Master's Journey 117: Handling Off-the-Wall PC Actions On-the-Fly

from Game Master's Journey · host Lex Starwalker

Today's topic is making rulings on the fly as a GM--specifically, calling for rolls that aren’t necessarily covered by your system of choice. You don’t need (or want!) a game to give you a mechanic for every little thing. Once you’ve grasped the basic resolution mechanics of a game, you can apply that knowledge to resolve any crazy thing the PCs come up with to try. I’ll use the current incarnation of D&D as an example.

Episode metadata supplied by the publisher feed · Published Aug 17, 2016

Embed this episode

NOW PLAYING

Game Master's Journey 117: Handling Off-the-Wall PC Actions On-the-Fly

0:00 1:09:46

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Game Master's Journey?

This episode is 1 hour and 9 minutes long.

When was this Game Master's Journey episode published?

This episode was published on August 17, 2016.

Can I download this Game Master's Journey episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!