HI Podcasts #18 — Roman Gaydakov — Чи потрібно знати все episode artwork

EPISODE · Apr 24, 2026 · 1H 56M

HI Podcasts #18 — Roman Gaydakov — Чи потрібно знати все

from HI Podcasts · host Helen Ilnytska

Говоримо з Roman Gaydakov про шлях у концепт-арті, роботу в індустрії, постійне навчання і про те, як не втратити інтерес до професії через роки.У цьому випуску:— як Рома почав малювати і потрапив у геймдев— перша робота і навчання “на ходу”— досвід роботи в різних студіях, зокрема Wargaming та Frogwares— перехід в арт-дирекшн і чому він повернувся до концепту— дженераліст чи спеціаліст: як обрати свій шлях— як перемикання між задачами допомагає не вигорати— робота з різними інструментами: 2D, 3D, VR— як зрозуміти, що варто вчити, а що ні— арт-фестивалі, ком’юніті і знайомства в індустрії— AI і як він змінює роботу художникаЦе розмова про шлях художника без чіткого плану — про експерименти, пошуки і про те, як кожен знаходить свій баланс між глибиною і шириною.ArtStation — https://www.artstation.com/gadyukevi4Instagram — https://www.instagram.com/gadyukevi4_artLinkedIn - https://www.linkedin.com/in/roman-gaydakov-68248484/In this episode I talk with Roman Gaydakov about his path in concept art, working in the game industry, continuous learning, and how to stay engaged in the profession over many years.In this episode we talk about:— how Roman started drawing and entered gamedev— his first job and learning on the go— experience working in studios like Wargaming and Frogwares— moving into art direction and returning back to concept art— generalist vs specialist: how to choose your path— how switching between tasks helps avoid burnout— working with different tools: 2D, 3D, VR— how to decide what tools are worth learning— art festivals, community and networking— AI and how it changes the role of an artistThis is a conversation about a real creative path — not a perfect plan, but a process of exploration, experimentation, and finding your own balance.Host:Helen Ilnytska — Concept Artist (environment / worldbuilding)ArtStation: https://www.artstation.com/letoileInstagram: https://www.instagram.com/helen.ilnytska_art/

Говоримо з Roman Gaydakov про шлях у концепт-арті, роботу в індустрії, постійне навчання і про те, як не втратити інтерес до професії через роки.У цьому випуску:— як Рома почав малювати і потрапив у геймдев— перша робота і навчання “на ходу”— досвід роботи в різних студіях, зокрема Wargaming та Frogwares— перехід в арт-дирекшн і чому він повернувся до концепту— дженераліст чи спеціаліст: як обрати свій шлях— як перемикання між задачами допомагає не вигорати— робота з різними інструментами: 2D, 3D, VR— як зрозуміти, що варто вчити, а що ні— арт-фестивалі, ком’юніті і знайомства в індустрії— AI і як він змінює роботу художникаЦе розмова про шлях художника без чіткого плану — про експерименти, пошуки і про те, як кожен знаходить свій баланс між глибиною і шириною.ArtStation — https://www.artstation.com/gadyukevi4Instagram — https://www.instagram.com/gadyukevi4_artLinkedIn - https://www.linkedin.com/in/roman-gaydakov-68248484/In this episode I talk with Roman Gaydakov about his path in concept art, working in the game industry, continuous learning, and how to stay engaged in the profession over many years.In this episode we talk about:— how Roman started drawing and entered gamedev— his first job and learning on the go— experience working in studios like Wargaming and Frogwares— moving into art direction and returning back to concept art— generalist vs specialist: how to choose your path— how switching between tasks helps avoid burnout— working with different tools: 2D, 3D, VR— how to decide what tools are worth learning— art festivals, community and networking— AI and how it changes the role of an artistThis is a conversation about a real creative path — not a perfect plan, but a process of exploration, experimentation, and finding your own balance.Host:Helen Ilnytska — Concept Artist (environment / worldbuilding)ArtStation: https://www.artstation.com/letoileInstagram: https://www.instagram.com/helen.ilnytska_art/

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HI Podcasts #18 — Roman Gaydakov — Чи потрібно знати все

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How long is this episode of HI Podcasts?

This episode is 1 hour and 56 minutes long.

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This episode was published on April 24, 2026.

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Говоримо з Roman Gaydakov про шлях у концепт-арті, роботу в індустрії, постійне навчання і про те, як не втратити інтерес до професії через роки.У цьому випуску:— як Рома почав малювати і потрапив у геймдев— перша робота і навчання “на ходу”— досвід...

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