How I Built an Open Source Publishing Workflow for Chess Streamers episode artwork

EPISODE · Aug 31, 2026 · 9 MIN

How I Built an Open Source Publishing Workflow for Chess Streamers

from Gaming Tech Brief By HackerNoon · host HackerNoon

This story was originally published on HackerNoon at: https://hackernoon.com/how-i-built-an-open-source-publishing-workflow-for-chess-streamers. An open source workflow that turns chess livestreams into searchable static pages with games, chat, transcripts, thumbnails, analytics, and SEO. Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #chess, #lichess, #webdev, #static-site-generator, #xadrez, #live-streaming, #chess-websites, #hackernoon-top-story, and more. This story was written by: @fczuardi. Learn more about this writer by checking @fczuardi's about page, and for more stories, please visit hackernoon.com. I built an open source workflow that turns chess livestreams into searchable static pages with game links, chat replay, transcripts, highlights, thumbnails, analytics, and SEO metadata. It started as a personal chess-learning archive and is evolving into tooling that could help other chess streamers make their live content less ephemeral.

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How I Built an Open Source Publishing Workflow for Chess Streamers

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