EPISODE · Aug 5, 2026 · 7 MIN
How I Solved Minecraft’s Squashed-Potato Sphere Problem
from Gaming Tech Brief By HackerNoon · host HackerNoon
This story was originally published on HackerNoon at: https://hackernoon.com/how-i-solved-minecrafts-squashed-potato-sphere-problem. How a simple geometric formula becomes a block‑by‑block blueprint for thousands of minecraft builders. Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #gamedev, #minecraft-sphere-generator, #minecraft-sphere-algorithm, #3d-grid-geometry, #voxel-sphere-generation, #voxelisation-algorithm, #procedural-shape-generation, #javascript-voxel-geometry, and more. This story was written by: @sharjeelbin_kjlov6ek. Learn more about this writer by checking @sharjeelbin_kjlov6ek's about page, and for more stories, please visit hackernoon.com. I reverse‑engineered the math behind Minecraft spheres. Here’s how the voxel sphere algorithm works, why it matters for builders, and how I turned it into a free, browser‑based tool.
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How I Solved Minecraft’s Squashed-Potato Sphere Problem
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