Skip to content
K

Mar 12, 2019 1 hr 35 min

Math for Game Developers – Knox Game Design, March 2019

from Knox Game Design Hosted by Knox Game Design

This month Levi D. Smith covers math for game developers. He explains how algebra, geometry, trigonometry, and calculus apply to game development with Unity and GameMaker examples. Minor corrections 24:42 The hypotenuse is the distance (not angle) from the starting point to the ending point. I was trying to refer to the angled (diagonal) line, … Continue reading Math for Game Developers – Knox Game Design, March 2019 →

Episode details come from the podcast's RSS feed.

Embed this episode

Ready to play

Math for Game Developers – Knox Game Design, March 2019

0:00 1:35:45

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of Knox Game Design?

This episode is 1 hour and 35 minutes long.

When was this Knox Game Design episode published?

This episode was published on March 12, 2019.

Can I download this Knox Game Design episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.