EPISODE · Jun 29, 2011 · 57 MIN
PolyCast Focus: Civilization: World
from PolyCast
For 'Introduction', an introduction to Civilization: World, a strategy/online multiplayer-hybrid game to bring Civ to the Facebook platform. On 'Impressions', panelists share what their initial impressions were upon learning of the game being in development. Under 'Design' (08m13s), for better and worse on the design elements of CivWorld. Of 'Mechanics' (15m09s), reviewing a number of the game's mechanics that are still very much a work-in-progress. Regarding 'Concept' (20m55s), considering the concept towards what CivWorld is looking to accomplish, and its effectiveness to date. For 'Minigames and Maps' (28m49s), what is -- and what is not -- present within the title's minigames and on its maps to its benefit and detriment. On 'Implementation' (38m34s), assessing the implementation of CivWorld, including whether the means are looking to justify its ends. Then under 'Miscellaneous' (45m59s), the state of the game's Throne Room, Wonder's of the World and reflecting on the involvement of Sid Meier himself..
NOW PLAYING
PolyCast Focus: Civilization: World
No transcript for this episode yet
Similar Episodes
Jul 2, 2026 ·55m
May 18, 2026 ·39m
May 5, 2026 ·47m
Apr 29, 2026 ·44m
Apr 22, 2026 ·40m
Apr 13, 2026 ·44m