去京都,看看日本独立游戏开发节 BitSummit episode artwork

EPISODE · Aug 18, 2024 · 1H 1M

去京都,看看日本独立游戏开发节 BitSummit

from 手动存档

本期节目,小红邀请到独立游戏开发者、作家王亚晖老师,请他来聊聊今年 7 月去日本 BitSummit 独立游戏开发节的经历。相比国内商业味道过浓的大小展会,BitSummit 给他带来一种不太一样的参展体验。除了见到众多的全球独立游戏开发者,更发现有许多国内厂商和发行商也来到京都,这背后到底又有什么缘由呢?一起来听听吧~Let's Listen To Games Together!﹝时间轴﹞02:50 BitSummit 和 ChinaJoy 有什么不同?03:40 如何定义独立游戏?07:00 发现了什么有趣的游戏?10:35 什么游戏类型最多?12:09 动物井让我眼前一亮14:27 独立游戏为何在国内难以生存17:43 遇到线条小狗的作者20:18 商业味道重是好是坏24:12 展会最有趣的宣传手段27:30 现场试玩游戏BUG满天飞32:28 说好的独立游戏不卷价格呢?36:10 给准备做独立游戏的朋友一点提醒43:00 独立游戏真的能养活开发者吗?44:50 我在 STEAM 上游戏49:37 别不好意思谈钱51:08 和硅基搭子做同事57:50 做游戏当简历?﹝主播﹞王亚晖、RED在小宇宙查看该单集文稿

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去京都,看看日本独立游戏开发节 BitSummit

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