Rand(Nerds) Episode 260 - Final Fantasy VII Rebirth, Metrico+ episode artwork

EPISODE · Feb 8, 2025 · 1H 9M

Rand(Nerds) Episode 260 - Final Fantasy VII Rebirth, Metrico+

from Rand(Nerds); · host Rand(Nerds);

https://numbermatics.com/n/260/Welcome to Episode 260We start this episode finding out why 260 is a special number and discussing what mathematicians are good for Skazz has been playing the next part of the Final Fantasy 7 remake, Final Fantasy 7 Rebirth, we talk how they've fleshed out the story dramatically, expanding NPC back grounds increasing the game length, we ask if this is a good thing and how the game is somewhat janky in placesRam has been playing a puzzle games based around info-graphics, Metrico+, despite the premise it surprisingly fun, it leads onto some discuss about how to make an art style that resistant to aging, and how we attach a monetary value to games. which pushing onto difficulties in game designNotesYou to can find out whats special about the number 260Apparently they have been dangerous mathematiciansWhen is a game too long? Skazz is finding out in FF7 RebirthInfo-graphics meets puzzle in Metrico+Back to the future town has been featured in lot of filmsHow to fix the Atari ET gameAnd the Atari ET source codeWe look forward to seeing you all on the next podcast on Febuaray 13th 2025, at 18:30 GMT

https://numbermatics.com/n/260/Welcome to Episode 260We start this episode finding out why 260 is a special number and discussing what mathematicians are good for Skazz has been playing the next part of the Final Fantasy 7 remake, Final Fantasy 7 Rebirth, we talk how they've fleshed out the story dramatically, expanding NPC back grounds increasing the game length, we ask if this is a good thing and how the game is somewhat janky in placesRam has been playing a puzzle games based around info-graphics, Metrico+, despite the premise it surprisingly fun, it leads onto some discuss about how to make an art style that resistant to aging, and how we attach a monetary value to games. which pushing onto difficulties in game designNotesYou to can find out whats special about the number 260Apparently they have been dangerous mathematiciansWhen is a game too long? Skazz is finding out in FF7 RebirthInfo-graphics meets puzzle in Metrico+Back to the future town has been featured in lot of filmsHow to fix the Atari ET gameAnd the Atari ET source codeWe look forward to seeing you all on the next podcast on Febuaray 13th 2025, at 18:30 GMT

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Rand(Nerds) Episode 260 - Final Fantasy VII Rebirth, Metrico+

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This episode was published on February 8, 2025.

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https://numbermatics.com/n/260/Welcome to Episode 260We start this episode finding out why 260 is a special number and discussing what mathematicians are good for Skazz has been playing the next part of the Final Fantasy 7 remake, Final Fantasy 7...

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