RevCast #26: Somebody's Going to Get Hosted episode artwork

EPISODE · Feb 1, 2011 · 29 MIN

RevCast #26: Somebody's Going to Get Hosted

from PolyCast

In the first topic (00m57s), lack of modding capabilities in Civilization: Revolution (from Episode 08). In the second topic (02m35s), violent nature of CivRev multiplayer: perception or reality (from Episode 11). Moving into the third topic (04m54s), pondering Settler movement from the unit's starting placement (from Episode 22). In the fourth topic (09m24s), the game's quirky "Settler rushing" strategy (from Episode 22). In the fifth topic (13m20s), tactics behind abusing CivRev's Aritifical Intelligence (AI) (from Episode 22). Next in the sixth topic (17m28s), being the first to research the Irrigation and/or Literacy technologies (from Episode 23). In the seventh topic (20m23s), enumerating the game's gold mark milestones (from Episode 24). In the eighth topic (24m14s), recounting a game the panelists played for the purpose of this very discussion (from Episode 24). Then in the ninth topic (27m32s), an embarrassing gameplay experience (from Episode 25).

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RevCast #26: Somebody's Going to Get Hosted

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