EPISODE · Oct 10, 2020 · 39 MIN
[REWRITE] Dune-PC-Spiele: Dune & Dune II (1992)
from ReWrite ReBirth · host Soenke Scharnhorst
Dune (1992) 1992's Dune from Cryo Interactive/Virgin Interactive blends adventure with strategy. Loosely following the story of the 1965 novel Dune and using many visual elements from the 1984 film of the same name by David Lynch, the game casts the player as Paul Atreides, with the ultimate goal of driving the Harkonnens from the planet Dune and taking control of its valuable export, the spice. Key to success is the management of spice mining, military forces, and ecology as the player amasses allies and skills. Dune II (1992) Dune II: The Building of a Dynasty, later retitled Dune II: Battle for Arrakis for the Mega Drive/Genesis port, was released in December 1992 from Westwood Studios/Virgin Interactive. Often considered to be the first "mainstream modern real-time strategy game", Dune II established many conventions of the genre. Only loosely connected to the plot of the novels or films, the game pits three interplanetary houses — the Atreides, the Harkonnens, and the Ordos — against each other for control of the planet Arrakis and its valuable spice, all while fending off the destructive natural forces of the harsh desert planet itself. Dune 2000 (1998) Dune 2000, a 1998 remake of Dune II from Intelligent Games/Westwood Studios/Virgin Interactive, added improved graphics and live-action cutscenes. Though gameplay is similar to its predecessor, Dune 2000 features an enhanced storyline and functionality. Emperor: Battle for Dune (2001) Emperor: Battle for Dune (Intelligent Games/Westwood Studios/Electronic Arts) was released on June 12, 2001. A sequel to Dune 2000, the real-time strategy game features 3D graphics and live-action cutscenes, and casts players as Atreides, Harkonnens, or Ordos. https://en.wikipedia.org/wiki/List_of_games_based_on_Dune
What this episode covers
Dune (1992) 1992's Dune from Cryo Interactive/Virgin Interactive blends adventure with strategy. Loosely following the story of the 1965 novel Dune and using many visual elements from the 1984 film of the same name by David Lynch, the game casts the player as Paul Atreides, with the ultimate goal of driving the Harkonnens from the planet Dune and taking control of its valuable export, the spice. Key to success is the management of spice mining, military forces, and ecology as the player amasses allies and skills. Dune II (1992) Dune II: The Building of a Dynasty, later retitled Dune II: Battle for Arrakis for the Mega Drive/Genesis port, was released in December 1992 from Westwood Studios/Virgin Interactive. Often considered to be the first "mainstream modern real-time strategy game", Dune II established many conventions of the genre. Only loosely connected to the plot of the novels or films, the game pits three interplanetary houses — the Atreides, the Harkonnens, and the Ordos — against each other for control of the planet Arrakis and its valuable spice, all while fending off the destructive natural forces of the harsh desert planet itself. Dune 2000 (1998) Dune 2000, a 1998 remake of Dune II from Intelligent Games/Westwood Studios/Virgin Interactive, added improved graphics and live-action cutscenes. Though gameplay is similar to its predecessor, Dune 2000 features an enhanced storyline and functionality. Emperor: Battle for Dune (2001) Emperor: Battle for Dune (Intelligent Games/Westwood Studios/Electronic Arts) was released on June 12, 2001. A sequel to Dune 2000, the real-time strategy game features 3D graphics and live-action cutscenes, and casts players as Atreides, Harkonnens, or Ordos. https://en.wikipedia.org/wiki/List_of_games_based_on_Dune
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[REWRITE] Dune-PC-Spiele: Dune & Dune II (1992)
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