Rezension: Broken Roads (PC, PS5, XBS) episode artwork

EPISODE · Apr 16, 2024 · 16 MIN

Rezension: Broken Roads (PC, PS5, XBS)

from Spielvertiefung: Podcast (exklusiv) · host Jörg Luibl

Wasteland war 1988 das erste Computer-Rollenspiel in einer atomar verseuchten Welt. Als spielerisches Vorbild diente Brian Fargo damals The Bard's Tale und in atmosphärischer Hinsicht orientierte er sich an den Mad-Max-Filmen von George Miller. Die spielten allerdings nicht im Südwesten der USA, sondern in Australien. Und genau dorthin will Broken Roads entführen, inklusive einem interessanten Moralkompass. Ich habe damit auf der PlayStation 5 einen Weg durch das postapokalyptische Down Under gesucht.

Wasteland war 1988 das erste Computer-Rollenspiel in einer atomar verseuchten Welt. Als spielerisches Vorbild diente Brian Fargo damals The Bard's Tale und in atmosphärischer Hinsicht orientierte er sich an den Mad-Max-Filmen von George Miller. Die spielten allerdings nicht im Südwesten der USA, sondern in Australien. Und genau dorthin will Broken Roads entführen, inklusive einem interessanten Moralkompass. Ich habe damit auf der PlayStation 5 einen Weg durch das postapokalyptische Down Under gesucht.

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Rezension: Broken Roads (PC, PS5, XBS)

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This episode is 16 minutes long.

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This episode was published on April 16, 2024.

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Wasteland war 1988 das erste Computer-Rollenspiel in einer atomar verseuchten Welt. Als spielerisches Vorbild diente Brian Fargo damals The Bard's Tale und in atmosphärischer Hinsicht orientierte er sich an den Mad-Max-Filmen von George Miller. Die...

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