River of Gold Designer Keith Piggott - TCbH Interviews episode artwork

EPISODE · Nov 10, 2024 · 33 MIN

River of Gold Designer Keith Piggott - TCbH Interviews

from The Cardboard Herald · host Jack Eddy

00:00 - Releasing a game at GenCon04:33 - Did River of Gold start as an L5R Game?09:25 - Working with an imprint of Asmodee11:34 - Why no solo mode?14:55 - Developing the linear aspect of the game18:32 - Commercial pressures for success21:24 - Motivation to become a designer25:13 - What makes a good sell sheet & game pitch?27:18 - Dream universe to adapt into a board game31:34 - What's next for Keith & River of Gold?Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551

00:00 - Releasing a game at GenCon 04:33 - Did River of Gold start as an L5R Game? 09:25 - Working with an imprint of Asmodee 11:34 - Why no solo mode? 14:55 - Developing the linear aspect of the game 18:32 - Commercial pressures for success 21:24 - Motivation to become a designer 25:13 - What makes a good sell sheet & game pitch? 27:18 - Dream universe to adapt into a board game 31:34 - What's next for Keith & River of Gold? Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardHerald Our Patreon - https://www.patreon.com/user?u=9669551

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River of Gold Designer Keith Piggott - TCbH Interviews

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This episode was published on November 10, 2024.

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00:00 - Releasing a game at GenCon04:33 - Did River of Gold start as an L5R Game?09:25 - Working with an imprint of Asmodee11:34 - Why no solo mode?14:55 - Developing the linear aspect of the game18:32 - Commercial pressures for success21:24 -...

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