EPISODE · Nov 10, 2024 · 33 MIN
River of Gold Designer Keith Piggott - TCbH Interviews
from The Cardboard Herald · host Jack Eddy
00:00 - Releasing a game at GenCon04:33 - Did River of Gold start as an L5R Game?09:25 - Working with an imprint of Asmodee11:34 - Why no solo mode?14:55 - Developing the linear aspect of the game18:32 - Commercial pressures for success21:24 - Motivation to become a designer25:13 - What makes a good sell sheet & game pitch?27:18 - Dream universe to adapt into a board game31:34 - What's next for Keith & River of Gold?Links:Our Site - https://www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
What this episode covers
00:00 - Releasing a game at GenCon 04:33 - Did River of Gold start as an L5R Game? 09:25 - Working with an imprint of Asmodee 11:34 - Why no solo mode? 14:55 - Developing the linear aspect of the game 18:32 - Commercial pressures for success 21:24 - Motivation to become a designer 25:13 - What makes a good sell sheet & game pitch? 27:18 - Dream universe to adapt into a board game 31:34 - What's next for Keith & River of Gold? Links: Our Site - https://www.cardboardherald.com Our Video Channel - https://www.youtube.com/TheCardboardHerald Our Twitter - https://twitter.com/CardboardHerald Our Patreon - https://www.patreon.com/user?u=9669551
NOW PLAYING
River of Gold Designer Keith Piggott - TCbH Interviews
No transcript for this episode yet
Similar Episodes
Mar 26, 2026 ·1m
Mar 19, 2026 ·34m
Feb 18, 2026 ·11m
Feb 11, 2026 ·45m