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EPISODE · Sep 11, 2007 · 44 MIN

Sketching in Code: Using Prototypes to Visualize Interactions

from UX Week 2007 · host David Verba

As Ajax, RIA’s and Agile methods become ever more common, we increasingly hear about the value of prototypes for design and development. Unfortunately, choosing the right prototype can be an exercise in uncertainty. To get a better handle on the prototype process, we will survey several different types of prototypes, with special focus on the appropriate […]

Episode metadata supplied by the publisher feed · Published Sep 11, 2007

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As Ajax, RIA’s and Agile methods become ever more common, we increasingly hear about the value of prototypes for design and development. Unfortunately, choosing the right prototype can be an exercise in uncertainty. To get a better handle on the prototype process, we will survey several different types of prototypes, with special focus on the appropriate audiences and uses for each. We will also consider the advantages and disadvantages of using interactive prototypes, whether you are incorporating them into your development process or using them as a self-documenting deliverable. We will then dive into specific techniques and methods for creating prototypes, providing examples and discussing the skill-sets required for each approach. In this session, you will: * Explore an array of prototype options, learning the ideal uses for each. * Discover the advantages and disadvantages of interactive prototypes, as well as the different ways of putting them to use. * Learn practical prototype-creating methods and techniques. About David Verba David is director of technology for Adaptive Path. His many years of technical leadership and architecture experience cover a broad range of projects and strategies. He has over 15 years of development experience, and has worked with technologies ranging from Sun, Java and Oracle to open-source favorites such as Linux, Perl, Apache, MySQL, PostgresSQL, Ruby and Ruby On Rails. David helped launch the Wholefoods.com initiative as part of Whole Foods, Inc., and was a core developer for CodeZoo.com, an O’Reilly and Associates web product. He also provided necessary technical leadership to create Adaptive Path’s Measure Map (recently acquired by Google).

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