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UX Week 2007

by Hosted by Adaptive Path

Under the guidance of experienced practitioners from Adaptive Path and other top companies, this four-day conference introduces user experience practitioners to new rich internet application design approaches, practical prototyping techniques, effective cross-organization communications strategies and more.

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Episodes

  1. Discussion Panel: Skills for Current and Future User Experience Practitioners

    Changing working environments, complex business requirements, projects, and technologies are placing new demands on user experience designers. The site architectures, content inventories, wireframes, personas, and creative briefs that once formed the keystone of our user experience toolkit, only...

  2. Parallels in Cooking and Design

    For those who manage creative organizations, the professional kitchen can provide inspiration for how to balance important principles like consistency, creative freedom and effective problem solving, all under stressful conditions. Ryan Freitas discusses these and other parallels between the…

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  3. Mobile Research Techniques

    People love their mobile phones and they love the Internet. Based on user affinity for each, accessing Internet content on a mobile device should be a beloved and integral part of people’s lives. However, despite development and investment by carriers, handset manufacturers, and content…

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  4. Participate to Innovate

    Designing for a desired user experience requires an actionable understanding of the emotions associated with that desired experience. This requires user experience research. While user experience research typically focuses on analyzing “clicks” and usability, the emotional aspects of how it feels...

  5. Designing With Your Users: Generative Tools for Collective Creativity

    There has been significant interest lately from the business community in the value of design research and design thinking. This is particularly true when it comes to the very early front-end of the design process. Generative Tools help create a shared design language that designers, researchers...

  6. The Problem Solving Power of Stickies: Simple Tools that Deliver Great Results

    Learn the true power of the sticky note — yes, stickies! — to quickly and effectively organize data, visualize themes, and identify patterns.. We’ll start with an overview of how Adaptive Path uses sticky notes (aka: Post-Its) in user experience projects. Then, we’ll jump into a set of hands-on...

  7. The Psychology of Social Design

    With the rise of YouTube, Craigslist and MySpace, there is a clear trend toward social design, or designing for the social lives of users. What isn’t so clear is how to design for different social situations that may not have appeared on the web before. To help you attack this problem, we’ll look...

  8. Smoothing the Way: The Designer as Facilitator

    Even the best design teams, methods, architecture and tools are no match for a project beset with political infighting, divided priorities or unfocused goals. To truly make an impact, product teams need to have business buy-in and a shared understanding of the project’s direction. Often, it’s up…

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  9. Collaborating with Customers: Leveraging Design and Research Methods for Customer Success

    Millions of people from around the world come to eBay every day, and the eBay user experience design group applies a range of design and research methodologies to understand and address the perceptions and needs of its widely varied customer base. Jeff Herman and Ann Bishop will co-lead this...

  10. Pattern-Based Design Communication Techniques

    Interactive behaviors are plastic, flexible things, always subtly shifting in response to the actions of the user. As such, they can be hard to pin down on the printed page. Demos can help express the vision of the design, but the nitty-gritty details must be committed to paper if the design is…

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  11. New Sources of Inspiration for Interaction Design

    Too often in the field of interaction design, designers only look at other digital products for inspiration. But this narrow stance soon leaves designers devoid of any fresh ideas. If we were to look at the physical world around us, there are sources of inspiration that interaction designers have...

  12. International Spy Museum: Orchestrating the User Experience

    In recent years, museums around the world have been redefining interactive experiences. Museum interactives are environmental and experiential – offering visitors opportunities to experience history, technology, culture and science in custom-designed, dedicated spaces that include artifacts,...

  13. Search: The Purest Expression of Interaction Design

    Search on the web is ubiquitous. Everyone knows and uses Google. Most websites include a way to search the content within their pages and web users are often classified as either searchers or browsers. For many companies, search is considered a solved problem—you get an engine, point it at your...

  14. The National Building Museum: From the Inside Out

    Many museums present exhibitions about architecture and design. In doing so, they typically treat buildings and other designed objects much as they do paintings, drawings, or sculptures — as individual creative works to be appreciated primarily for their beauty or craftsmanship.

  15. Learning from Adaptive Path’s Mistakes

    Every now and again, a project just jumps the rails — all the best intentions and planning just don’t stack up to the unanticipated challenges. After the dust settles, all we can do is learn from our mistakes and move on.

  16. Semantic Technologies

    Apart from information discovery and aggregation, not much has been written about how semantic technology can be leveraged to improve user experience as a whole. This is unfortunate for a technology where the “semantic” is often overshadowed by the “web.”

  17. Visual Vocabulary for Rich Internet Applications

    Flow diagrams are a key component of an interaction design specification. Jesse James Garrett’s Visual Vocabulary uses a set of simple shapes to diagram user flow and illustrate basic relationships between webpages.

  18. CNN.com Relaunch Case Study

    CNN.com recently unveiled the latest evolution in online news: an intuitive, integrated Web site that gives users the global, national, and local news they find most relevant to them. The goal of this undertaking was to enhance and simplify online news for consumers to allow them to interact with...

  19. Inclusive Iterations: How a Design Team Builds Shared Insights

    This session will focus on the ways in which human-centered researchers team with colleagues across disciplines to transform a mass of data -- field observations, contextual interviews, secondary research and anecdotal stories -- into actionable design principles.

  20. Documentation: Choosing the Right Tool for the Job

    Every document created by web designers contains many layers of information. Too few layers, and the ideas within lose context and meaning. Too many, and the important ideas become obscured. Choosing the right ideas to include can make or break a document, or even the entire project.

  21. The Conversation Gets Interesting: Creating the Adaptive Interface

    As the technology for supporting more personalized experiences becomes available, we’re entering a new era of “adaptive interfaces,” where functionality is revealed over time and interface elements change based on individual usage. We can create interfaces that respond, suggest or change based on...

  22. Stone Soup: Stories and Storytelling for Collaboration

    We listen to stories for enlightenment and tell stories for education and entertainment. Everyday people are convinced, impressed, enlightened, discouraged, encouraged and swayed by the stories others tell in the workplace. In business time may be money, but the power of a good story, well told…

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  23. How to Manage a User Experience Team (Without Losing Your Mind)

    Most of us who practice user experience design are generalists. We need to know enough about technology to work with engineers. We need to know enough about visual design to work with designers.

  24. Making Research Effective

    Creating engaging and enjoyable user experiences requires a solid understanding of the people your product or service is meant to serve. Unfortunately, many companies don’t really understand their customers — even companies with large research groups. But understanding people takes more than…

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  25. Capturing the Whole User Experience

    Businesses that pay attention to the entire spectrum of customer interaction, and actually get it right (at least most of the time), win their customers’ attention and loyalty. And the key to creating a business that addresses the entire spectrum of user experience is to build empathy with your...

  26. Sketching in Code: Using Prototypes to Visualize Interactions

    As Ajax, RIA’s and Agile methods become ever more common, we increasingly hear about the value of prototypes for design and development. Unfortunately, choosing the right prototype can be an exercise in uncertainty. To get a better handle on the prototype process, we will survey several different...

  27. Mobile Usability Testing

    User and usability testing of mobile applications requires an understanding of when to use devices, emulators, laboratories and field testing. This session targets user-experience professionals, teaching them how to expand and adjust their current testing procedures to address mobile applications...

  28. Going Mobile: How to Choose Target Platforms and Devices?

    There are dozens of development platforms in the mobile sphere. And 1,700 different devices on the market, each with its own rendering idiosyncrasies. Of course you also have to contend with carrier influence and distribution.

  29. Communicating Ideas Throughout an Organization

    Creative Project Leads and Team Managers face numerous challenges in a corporate environment. Often their working styles or problem-solving skills differ from the methods used in other departments, creating communication and collaboration issues.

  30. UX Design as Communities of Practice

    The cluster of practices and professions we’ve come to think of as supporting User-Experience Design is still a new, strange territory for many of us. How does a person’s discipline define that person’s work? What skills, methods and tools should be the purview of a given role? It turns out that...

  31. Learning Interaction Design From Everyday Objects

    Like every other design discipline, an important component of self-education is learning to critically examine what others have produced. And when it comes to interaction design, there are plenty of good and bad examples to guide us.

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ABOUT THIS SHOW

Under the guidance of experienced practitioners from Adaptive Path and other top companies, this four-day conference introduces user experience practitioners to new rich internet application design approaches, practical prototyping techniques, effective cross-organization communications strategies and more.

HOSTED BY

Hosted by Adaptive Path

CATEGORIES

Frequently Asked Questions

How many episodes does UX Week 2007 have?

UX Week 2007 currently has 31 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is UX Week 2007 about?

Under the guidance of experienced practitioners from Adaptive Path and other top companies, this four-day conference introduces user experience practitioners to new rich internet application design approaches, practical prototyping techniques, effective cross-organization communications strategies...

How often does UX Week 2007 release new episodes?

UX Week 2007 has 31 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to UX Week 2007?

You can listen to UX Week 2007 on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts UX Week 2007?

UX Week 2007 is created and hosted by Hosted by Adaptive Path.
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