Star Citizen 4.8: Crafting, Item Recovery, and Other Major Game Systems episode artwork

EPISODE · Apr 6, 2026 · 1H 15M

Star Citizen 4.8: Crafting, Item Recovery, and Other Major Game Systems

from Launch Sequence with Space Tomato · host Space Tomato

Star Citizen 4.18 is coming, and with it the transport system, refueling missions, new ships, and an expansion in Nyx. Star Citizen is gaining momentum, and feature additions are finally back on the menu every 2 months. I’m joined by networking expert and YouTuber Grolo to discuss the realities of these big systems. Server meshing, item recovery, crafting, Starchitect, and more. This is the state of Star Citizen’s systems.Today’s Guests:GroloYouTube: https://www.youtube.com/channel/UCF_Bu-562FhrRftPbd1-K9ATwitch: https://www.twitch.tv/grolo_afToC:00:00 Introductions05:50 Was Wikelo a Waste?10:00 Crafting & The Economy31:30 Item Recovery Tier 138:00 Starchitect & Thousands of POIs47:00 What is Quasi Dynamic Server Meshing?01:03:00 What is The Transport System?01:07:00 New Ships!Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceWatch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website  Youtube  My Other YoutubeInstagramTwitter Facebook Discord

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Star Citizen 4.8: Crafting, Item Recovery, and Other Major Game Systems

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