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Taking a Break Shouldn't Set You Back — Godforge episode artwork

Oct 20, 2026 45 min

Taking a Break Shouldn't Set You Back — Godforge

from The Fateless Podcast Hosted by Fateless Games

What makes a hero collector worth playing in 2027? Mobile game creators Quantum and Mirandus join Brad and Dirk from the Fateless team to talk about what players want from a game like Godforge: catch-up mechanics that don't punish you for taking a break, banked energy, skipping battles you've already mastered, background farming, fair pity systems, and why every legendary should be good at something. Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). Our mission is to create community-driven, immersive RPG Hero Collector games that emphasize player agency, storytelling, and strategic gameplay. Join us as we share our journey from concept to launch and beyond. Support the show

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What makes a hero collector worth playing in 2027? Mobile game creators Quantum and Mirandus join Brad and Dirk from the Fateless team to talk about what players want from a game like Godforge: catch-up mechanics that don't punish you for taking a break, banked energy, skipping battles you've already mastered, background farming, fair pity systems, and why every legendary should be good at something. Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hell...

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Taking a Break Shouldn't Set You Back — Godforge

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This episode is 45 minutes long.

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This episode was published on October 20, 2026.

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