EPISODE · Dec 11, 2025 · 32 MIN
The Divinity Exploit That Broke the Game
from The Fateless Podcast · host Fateless Games
In this episode, the Godforge testers reveal the wildest bugs, toughest investigations, hidden tools, and behind-the-scenes decisions that shaped Early Access. From the infamous Immortal Hercules glitch, to divinity exploits, to 2000+ bug reports flooding in during Alpha, nothing is off limits. If you’ve ever been curious how games almost break — and how QA saves them — this is the episode. Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). Our mission is to create community-driven, immersive RPG Hero Collector games that emphasize player agency, storytelling, and strategic gameplay. Join us as we share our journey from concept to launch and beyond. Support the show
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In this episode, the Godforge testers reveal the wildest bugs, toughest investigations, hidden tools, and behind-the-scenes decisions that shaped Early Access. From the infamous Immortal Hercules glitch, to divinity exploits, to 2000+ bug reports flooding in during Alpha, nothing is off limits. If you’ve ever been curious how games almost break — and how QA saves them — this is the episode. Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhade...
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The Divinity Exploit That Broke the Game
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