EPISODE · Aug 16, 2026 · 2H 25M
The Last Lord of Barovia, A Curse of Strahd Campaign Session 12
from Critical Nerds · host Critical Nerds
Please read the content warning as this is a rated R game. We pick back up our story right after having a short rest and deciding on how to take the town of Krezk back. So with the burgomaster in tow and pass without trace upon us all, we head back towards the cliff and learn a few interesting things when we get there. So sit back, relax and enjoy what happens next. Players Level 6 Saint - Damphir Inquisitive Rogue/Paladin - Kalliope Jess - Changeling Wildfire Druid - Flint Linkin - Harengon Bladesinger Fighter - Danala Tozdal Belv - Goliath Moon Bard - Ruka Lightning-Throw Rathokavara Riley - Drow Twilight Cleric - Alissia Razza - Drow Bard/Paladin - Lumilia DM - Warforged Hunter Ranger - Sir Purrcival This podcast contains themes of cosmic horror, psychological distress, violence, death, body horror, and supernatural elements. The story includes depictions of isolation, environmental hardship, cult activity, and the gradual loss of sanity. Some scenes may involve descriptions of injury, blood, drowning, and unsettling transformations. Listener discretion is advised. This podcast is intended for mature audiences.
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The Last Lord of Barovia, A Curse of Strahd Campaign Session 12
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