All Episodes
80 Level Podcast — 83 episodes
Houdini in Action - 80 Level Podcast
Cooking Food in 3D - 80 Level Podcast
Time Travel with VFX - 80 Level Podcast
Art vs. Technology? - 80 Level Podcast
Rules of Open World Game Design - 80 Level Podcast
Mastering Unreal Engine with YouTube Tutorials - 80 Level Podcast
Revolutionizing VFX - 80 Level Podcast
All about Gamedev Outsourcing - 80 Level Podcast
Mastering Blender for Epic 3D Modeling - 80 Level Podcast
Developer’s Journey to Japan and Elden Ring - 80 Level Podcast
The Art of Lighting - 80 Level Podcast
The Power of Music in Games. Secrets of Sound Design - 80 Level Podcast
Inside Atari's VR Journey: Nostalgia Meets Innovation - 80 Level Podcast
From Passion Project to Hit Game: Lessons Learned from Darkest Dungeon - 80 Level Podcast
Building a Strong Brand for Indie Games - 80 Level Podcast
Developing VR Shooter - 80 Level Podcast
The Role of Technical Artists in Game Design - 80 Level Podcast
Navigating Mental Health in Gaming Industry - 80 Level Podcast
Remastering Classic Video Games - 80 Level Podcast
The World of AR Technology - 80 Level Podcast
Exploring Creativity: Advice for Aspiring Artists - 80 Level Podcast
Present and Future of Game Studios - 80 Level Podcast
How to Teach Game Development in a Rapidly Changing World? - 80 Level Podcast
Gamedev Education and Future Trends with Jacob Claussen - 80 Level Podcast
The Art of Being an Artist in the Age of AI with Laura from Outgang - 80 Level Podcast
How to Make VFX for Big-Budget Films - 80 Level Podcast
The Challenges of Building Mixed Reality Games - 80 Level Podcast
Growing Demand for VFX Artists in Games - 80 Level Podcast
Becoming a Screenwriter with Simon Racioppa - 80 Level Podcast
Visual Language in Games with Massive Black - 80 Level Podcast
How to Make Mobile Games in Modern Years? - 80 Level Podcast
From Outsourcing to Art Management with Len de Gracia - 80 Level Podcast
Plask AI at Gamescom 2022: Revolution in Animation - 80 Level Podcast
Learning 3D on YouTube: How Does It Work? - 80 Level Round Table
What Does Game Producer Do? - 80 Level Round Table
Limited Run Games on Selling Physical Game Copies in the 21st Century - 80 Level Round Table
The Future in Movies with Perception - 80 Level Round Table
What's It Like Running a Studio in London? Sharkmob Has the Answers - 80 Level Round Table
Beyond-FX CEO Keith Guerrette on Education in Games and the Future of VFX - 80 Level Round Table
Feardemic’s Scott Millard on Developing and Publishing Horror Games - 80 Level Round Table
80 Level Round Table: David Ventura on the Peculiarities of Japanese Gamedev
80 Level Round Table: Techland, the Studio & Tools Behind Dying Light 2 Stay Human
80 Level Round Table: Postcard Games’ CEO & Artists on Employment, Studio’s Culture, and Careers
80 Level Round Table: Bohemia Interactive: Enfusion Engine, Metaverse, and How to Stay Relevant
80 Level Round Table: The Company Man: Developing and Marketing an Indie Game
80 Level Round Table: iLogos Studios on Competition, Outsourcing & Blockchain in Mobile Gamedev
80 Level Round Table: ÜberStrategist’s COO Gareth Williams on Effective PR for Video Games
80 Level Round Table: Capsule Studio & DI4D On Creating Digital Humans
80 Level Round Table: Zoic Studios: Creating VFX for Movies & Series
80 Round Table: Alina Ivanchenko On Working As A Character Artist
80 Level Round Table: The Cooperation of Kevuru Games and Lucasfilm
80 Level Round Table: PreviewLabs: Turning Game Ideas Into Playable Prototypes
80 Level Round Table: Death Trash: Developing an Indie Game
80 Level Round Table: Black Matter
80 Level Round Table: Improbable Multiplayer Services With Lincoln Wallen
80 Level Round Table: Learning Game Design with CG Spectrum’s Mentor Troy Dunniway
80 Level Round Table: Minute of Islands
80 Level Round Table: Virtual Influencers With FFFACE
80 Level Round Table: Becoming the Art Director in a Huge Company
80 Level Round Table: Caliber: Creating a Third-Person Shooter
80 Level Round Table: Elias Software on Adaptive Music & Sounds for Games
80 Level Round Table: Creating XR Experiences with Theia Interactive
80 Level Round Table: Porting Skyforge for Nintendo Switch
80 Level Round Table: Switching From Finance To GameDev
80 Level Round Table: Discussing UE5 With Joe Garth
80 Level Round Table: Procedural Simulation Systems for Games
80 Level Round Table: Arcturus on Volumetric Videos
80 Level Round Table: Victor Perez
80 Level Round Table: Lori Plager
80 Level Round Table: Scott Denton
80 Level Round Table: Shil Bose
80 Level Round Table: Slava Smirnov and Gleb Sterkin
80 Level Round Table: Ares Dragonis and THE SHORE
80 Level Round Table #10: 3D Printing
80 Level Round Table #9: Jasmin Habezai-Fekri
80 Level Round Table #8: Aaron Sims Creative
80 Level Round Table #7: Publishing Art Books
80 Level Round Table #6: Education in Game Development
80 Level Round Table #5: Getting Started As A 3D Artist
80 Level Round Table #4: User-Generated Content
80 Level Round Table #3: Ziva Dynamics
80 Level Round Table #2: Education And The Keys To Getting A 3D Job
80 Level Round Table #1: Coronavirus and GameDev