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33.3 FM

by 33.3 FM

Pirate radio for postmodern magick. Broadcasting to all the brave folk enlisted in our unknown armies.Logo done by https://www.instagram.com/makena.ai/

Publisher-supplied feed metadata · PodParley refreshed Sep 12, 2026 · Source feed

Episodes

  1. togo

    Frank and Tormsen dissect, discuss, and offer unsolicited art direction for 2003's supplement and Game of Mythic Ascension, To Go, by Greg Stolze.

  2. Postmodern Magick

    While trying to get to the bottom of what this game's tagline actually means, Frank and Tormsen take a few brief detours through the entire history of human thought. En route, they encounter methods to make Adepts and Avatars more post-modern, the premodern and modern equivalents thereof, and…

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  3. Unknown Armies 3rd Edition Retrospective

    To celebrate the looming tenth anniversary for the Kickstarter of Unknown Armies 3rd Edition, Frank and Tormsen talk about the game with a decade of hindsight. The two get into the differences in the teams behind the editions, the issues they have with the game after running it for years, and…

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  4. Pazuzu's Circle

    Frank and Tormsen dive into the layered Mesopotamian horrors of Pazuzu's Circle from Book 3 of the 3rd edition of Unknown Armies, in the hopes of discovering who this demon actually is.

  5. Alternate Adept Schools

    Having discovered a strange crate labeled "What Might Have Been", Frank and Tormsen go through a few of the alternate universe versions of adept schools that have wound up on unnaturalphenomena dot com. Photomancy: https://www.unnaturalphenomena.com/wp/?p=3460 Tropamancy:...

  6. Santa Cruz, California

    Frank and Tormsen explore the dark underbelly of another mid-tier American burb, rife with cults, killers, mantises, and albinos in the hills.

  7. The Dao of 33.3

    Perched atop a high mountain peak, Tormsen instructs Frank in the way of the Dao. Before Tormsen leaves for the west astride a water buffalo, student and teacher go into Daoism's history, the distinction between religious and philosophical Daoism, parallels between immortals and avatars, and how...

  8. Suppressed Transmissions

    Frank and Tormsen once more don their gurpsuits, this time to discuss the wild and woolly work of Kenneth Hite in his Suppressed Transmissions series for Pyramid Magazine. They debate the High Weird and its powerful proximity to the grit of Unknown Armies.

  9. UFOs (The Other Kind)

    Frank hits Tormsen with some probing questions about unidentified flying objects and our brothers from outer space. Along our interstellar journey, we get into the various hypotheses behind UFOs, the emergence of abduction stories and UFO cults, and some ways to fit ET into Unknown Armies'...

  10. Shock Gauges

    Frank and Tormsen suffer varying degrees of stress and shock, becoming helpless, unnatured, violent, isolated, and unselfed as they harden and fail. Somewhere in there, they discuss these '90s-innovative mechanics for the Unknown Armies systems and variation and bastardizations thereof.

  11. 5 Years of 33.3

    Pulling themselves out of a memory loss-induced fugue, Frank and Tormsen piece together clues from the SoundCloud to recover the last five years of podcasting. While they get their bearings, they discuss plans for the new year, the status of Statosphere, and vacation destinations beyond the polar...

  12. Selena!

    Tormsen Frank welcomes long-running guest Frank Tormsen back to the show to discuss the rise, fall, and witchcraft-fueled career revival of fellow talk show host Selena Ramirez.

  13. Jailbreak

    Escaped Convicts Frank and Tormsen discuss the quintessential 90s Unknown Armies con scenario Jailbreak, from the classic tome One Shots.

  14. Zomnocon

    Frank and Torm discuss a creatively profitable contest for Unknown Armies held on a weekend long, long ago or recently. Enjoy as our two hero critics battle philosophically and make references past each other. Check out the entries here:...

  15. Mormonism

    Reciting from golden plates he found in a stone box, Tormsen reveals this week's topic as the Church of Latter Day Saints. While discussing the history of this most American of religions, your two hosts cover matters involving coffin canes, rituals of the LDS inner circle, and entries from the…

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  16. Instant Loss: 33.3 FM Actual Play by mellonbread

    Join Bird, Garrett, Lithobraker, Top Hat, and Tormsen as they enter the wild world of Z-list Japanese Women's Pro-Wrestling, seeking vengeance against their sleazy management and the cruel house shooter Lady Strong. Listener Discretion is Advised.

  17. The Social Media Underground

    Fresh from doomscrolling, Frank and Tormsen log in to a discussion of the occult underground in the social media landscape, from WitchTok to LinkedIn Alchemy. Like and subscribe and don't forget to ring that bell, it tolls for thee.

  18. Constructed Entities

    Frank and Tormsen get up to some weird science and construct themselves a bit of artificial life. While hard at work in the kitchen, they discuss the reasons to make life, go over examples from world folklore and mythology, and give a few tips and tricks for spicing up your next homunculus or...

  19. Simpsara

    Frank and Tormsen visit Shelbyville with friends of the show Ben and Zomner to discuss the Simpsons, its occult legacy, and applicability to Unknown Armies. The Stonecutters managed to intercept the live broadcast, so enjoy an additional twenty minutes or so of almost Frank Tormsen free…

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  20. The Reptilian Hunting Society

    Frank and Tormsen vibrate at lower frequencies and expose the hidden masters behind the Reptilian Hunting Society. On their way out of the matrix, they go over David Icke, the pulp fiction origins of lizard people, and uncover the real conspiracy of reptilian humanoids that has infiltrated the...

  21. Cloister: 33.3FM Actual Play by Valiant

    In this exclusive scenario written and run by Valiant for Unknown Armies, Frank, Tormsen, and CJ are nuns with secrets. Can the sisters get to the bottom of the strange happenings at their abbey, or will they be consumed by an outside threat? For overview and character sheets, see here:...

  22. Mailbag Lightning Round Part 2

    Frank and Tormsen answer some more questions out of their mailbag. Between procrastinating on episode topics and content creation, they give some brief takes on the Avatar Underground, James Ellroy, and the occulted implications of Gregg's sausage roll.

  23. Mailbag Lightning Round Part 1

    Frank and Tormsen ring in the new year with a trip to the mailbox, responding to some submissions from their Blessed Century. By popular demand, they give their piece on forgotten GMCs, D.B. Cooper, UA campaigns of the past and future, and more. Mellonbread's blog: https://bellenmred.blogspot.com/

  24. Antisemitic Conspiracy Theories

    While enjoying a festive cookout, Frank and Tormsen encounter CJ and succumb to a detailed discussion on the history and tropes of antisemitism, how they have affected conspiracy theory, and what all this means for your Unknown Armies game.

  25. The 2023 Unknown Armies Halloween Jam

    Frank and Tormsen check out and give their takes on the submissions for the hopefully first annual Unknown Armies Halloween Jam. List of jam entries: https://docs.google.com/document/d/1Gk7SCn3oA94yii2l4krKvIDwn2Doo_XOwDOI_ECiHDU/ Mellonbread's reviews:...

  26. Unidentified Foreign Ontology

    Armchair philosopher hacks Frank and Tormsen discuss the Unidentified Foreign Ontology group, detailed in the Unknown Armies splatbook Postmodern Magick, and come to grips with what is and what what is.

  27. Campaign Starter Kits Part 2

    Frank and Tormsen wrap up their look at Unknown Armies 3rd Edition's Campaign Starter Kits. They give their takes on The Violence Inherent in the System, Raiders of the Lost Mart, and The Wasteland from Oddities and Endlings, then they close things out with opinions and advice on how to tackle...

  28. Campaign Starter Kits Part 1

    After a fortuitous find during an All Mart trip, Frank and Tormsen discuss the Campaign Starter Kits of Unknown Armies 3rd Edition. In this part, our heroes delve into Heroin Highway, Derby Girls Destroy DC, The Young Practicals, and Sacred Pharma. Spoilers abound.

  29. The Fool and the Trickster

    Frank and Tormsen finally talk about what they know, discussing the Fool and the Trickster archetypes across Unknown Armies editions, and the provocative variations lurking in between.

  30. Iconomancy

    Taking refuge in Henry Kissinger's bathroom, Frank and Tormsen get iconoclastic on Iconomancy. Seeing their only opening, they meditate upon the school's origins, go over potential alterations to its game write-up, and talk about some new types of Iconomancers they've seen in the wild.

  31. Swap Meet

    Avid consumers Frank and Tormsen discuss the Swap Meet and the people who run the event, how to incorporate it into your Unknown Armies campaign, and what other events for avatars are out there for you to gatecrash.

  32. Mixed Signals

    With the station's broadcasting equipment on the fritz, your hosts end up giving airtime to a variety of their alternate universe counterparts.

  33. Enter the Obamazone

    After their first episode idea ends up a wash, Frank and Tormsen go with their backup and do an episode on the sundry conspiracies surrounding former president Barack Obama. Follow them on a journey that takes them to Hawaii, Chicago, Mars, and the boardroom of Alex Abel as they try to squeeze a...

  34. The Abnormal Pathogen Research Group

    While raiding the fridges at an abandoned medical research facility, Frank and Tormsen discuss the Abnormal Pathogen Research Group and its recent exploits. Content Warning for discussions of and riffing on medical conspiracy theories within the Unknown Armies universe. The APRG is detailed on...

  35. Magickal Artifacts

    Frank and Tormsen talk shop on magickal artifacts, getting into where they come from, how you make them, some shortcuts for coming up with interesting ones, and techniques for deploying them in your game.

  36. Russia's Occult Underground

    Frank and Tormsen return to the northern hemisphere to investigate another country's occult landscape. Friend of the show Toasty accommodates us with stories of sacrificial cults, KGB psychics, and some homemade Russian conspiracy theory.

  37. Dungeon Crawls

    Frank and Tormsen get stuck in a pit (again!) and are set upon, verbally and conceptually, but returning friend of the show Mellonbread. A discussion on dungeon crawls in Unknown Armies ensues, along with tangents on heists and Objectives. The Temple of the Crying Buddha, a one shot scenario by...

  38. The Ascension Of The Magdalene

    Frank and Tormsen go crawling through Atlas Games' dungeons in search of treasure, only to discover a far stranger artifact. From the strata of the OGL's primordial days walks The Ascension of the Magdalene, a dungeon crawl for Unknown Armies 2e and Dungeons and Dragons 3e.

  39. Familiars And Lycanthropes

    Alarmed by a sudden growth, Frank and Tormsen discuss two of UA's warped animal spirits and how they can be used in your Unknown Armies campaign. Information on Familiars can be found on pages 88-90 and 112-120 of the Break Today sourcebook, while Lycanthropes are described on pages 303-304 of...

  40. Tiger Tiger, Burning Bright

    What does it mean to "Wake the Tiger"? What really is "the Unnatural"? What makes people freak out when they witness the occult? Your two hosts get into the weeds on some common assumptions and received wisdom in the Occult Underground, looking for bugs.

  41. 2023 Skidoo

    Frank and Tormsen attempt to avoid going off topic too often as they scheme and plot for another year of content for our Blessed Century.

  42. The Jesus Christ Advisory Board

    In the spirit of Christmas, Frank and Tormsen discuss the cultic consulting group currently representing many of His living incarnations, the Jesus Christ Advisory Board. They talk about some potential members of the board, give some tips for starting your own cult, and try to figure out just how...

  43. Interview with Greg Stolze and John Scott Tynes

    To celebrate three years of uploads, Frank and Tormsen take a risk and bring two game designers onto the show.

  44. Narco-Alchemy

    Live from a holding cell at Changi airport, Frank and Tormsen discuss the developments, divergences, and bad trips to be found in sorcerous drugs and drug-addled sorcerers. Saddle up Saturn's horse, the UPS is about to hit.

  45. The Seven Invisible Chairs, Awâmîd al-Samawât, and Les Infernaux

    Three factions, one episode! Frank and Tormsen take a look at some of the groups mentioned in passing in the second edition core book: the old world secret society the Seven Invisible Chairs, the airborne and enigmatic Awâmîd al-Samawât, and the hellish Sardinian constructions of Les Infernaux.

  46. Furries feat. Norman Rafferty

    In search of answers for their many questions on the furry subculture, Frank and Tormsen bring Ironclaw and ABYSS designer Norman Rafferty into the studio. Most of these questions are left unanswered as the three instead talk about their experiences with Delta Green, Rafferty's time in the early...

  47. The Moorcock Hypothesis

    Unfortunate circumstances involving a needle gun and various lost body parts lead into a discussion on the works Michael Moorcock and the Moorcock Hypothesis. As your hosts fight to recover the Balance of Tormsen's depth perception, they talk Moorcock's far reaching influence, multiversal…

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  48. Special Orders: Rite

    Frahnk, Tormsen, and Mellonbread discuss the release of RITE, a new Statosphere fan splatbook for the Scottish Rite, part of a series devoted to the squabbling factions of contemporary Mak Attax called Special Orders. Mellonbread's creations can be found at The Rogue's Wallet...

  49. Ω: The Adeptisode

    Frank and Tormsen bring an actual skeleton into the studio to discuss the finer points adept magick. With this meeting of some of the statospheric minds underway, they cover how they wrote adept schools of their own, principles for designing adept schools yourself, and some ideas for fixing some...

  50. Brotherhood of Harmonious Repose

    大家好!Frahnk's Panda Express sits forlorn and uneaten as Tormsen rants about the Brotherhood of Harmonious Repose, it's origins in the ancient Sui dynasty, the shenanigans of its modern history, and its current position within China's occult underground.

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ABOUT THIS SHOW

Pirate radio for postmodern magick. Broadcasting to all the brave folk enlisted in our unknown armies.Logo done by https://www.instagram.com/makena.ai/

HOSTED BY

33.3 FM

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Frequently Asked Questions

How many episodes does 33.3 FM have?

33.3 FM currently has 97 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is 33.3 FM about?

Pirate radio for postmodern magick. Broadcasting to all the brave folk enlisted in our unknown armies.Logo done by https://www.instagram.com/makena.ai/

How often does 33.3 FM release new episodes?

33.3 FM has 97 episodes. Check the episode list to see recent publication dates and frequency.

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33.3 FM is created and hosted by 33.3 FM.
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